CMDR Reck449 profile
(Imperial Courier)
Federation: Petty Officer
Empire: Knight
Balance |
|
---|---|
Current assets | 6,926,079,709 cr |
Credits spent on ships | 1,115,108,912 cr |
Credits spent on outfitting | 1,622,240,454 cr |
Credits spent on repairs | 10,665,019 cr |
Credits spent on fuel | 102,311 cr |
Credits spent on munitions | 1,034,977 cr |
Insurance claims | 63 |
Total claim costs | 143,316,784 cr |
Combat |
|
Bounties claimed | 185 |
Profit from bounties | 17,939,038 cr |
Combat bonds | 279 |
Profit from combat bonds | 278,129,909 cr |
Assassinations | 28 |
Profit from assassinations | 5,443,339 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 200 |
Lifetime fines value | 164,426 cr |
Bounties received/earned | 441 |
Lifetime bounty value | 2,319,600 cr |
Highest bounty issued | 457,600 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 56,871 cr |
Commodities smuggled | 27 |
Average profit | 6,319 cr |
Highest single transaction | 16,754 cr |
Trading |
|
Market network | 26 |
Trading profit | -305,250,448 cr |
Commodities traded | 7,624 |
Average profit | -3,633,934 cr |
Highest single transaction | 26,069,418 cr |
Mining |
|
Profits from mining | 40,417,311 cr |
Minerals refined | 443 |
Materials collected | 14,766 |
Exploration |
|
Systems visited | 18,297 |
Profits from exploration | 7,327,154,331 cr |
Level 2 detailed scans | 92,861 |
Level 3 detailed scans | 92,861 |
Highest payout | 21,158,638 cr |
Total hyperspace distance | 1,124,584 ly |
Total hyperspace jumps | 19,119 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,098.43 ly |
Approximate time played | 15W 1D 1H 27M |
Passengers |
|
Total bulk passengers delivered | 123 |
Total VIPs delivered | 200 |
Total delivered | 323 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 339,612 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,124 |
Grade 1 upgrades generated | 290 |
Grade 2 upgrades generated | 213 |
Grade 3 upgrades generated | 264 |
Grade 4 upgrades generated | 211 |
Grade 5 upgrades generated | 146 |
Crew |
|
Crew credits earned | 480,820 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 13M 6S |