CMDR S. Jericho profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 3,377,436,673 cr |
Credits spent on ships | 1,372,506,962 cr |
Credits spent on outfitting | 1,921,336,870 cr |
Credits spent on repairs | 12,356,066 cr |
Credits spent on fuel | 126,520 cr |
Credits spent on munitions | 1,261,654 cr |
Insurance claims | 106 |
Total claim costs | 454,333,891 cr |
Combat |
|
Bounties claimed | 523 |
Profit from bounties | 109,008,884 cr |
Combat bonds | 1,088 |
Profit from combat bonds | 646,867,675 cr |
Assassinations | 45 |
Profit from assassinations | 12,671,617 cr |
Highest single reward | 1,003,072 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 140 |
Lifetime fines value | 106,919 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 538,050 cr |
Highest bounty issued | 182,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 35 |
Trading profit | 583,713,875 cr |
Commodities traded | 4,078 |
Average profit | 3,970,843 cr |
Highest single transaction | 81,961,440 cr |
Mining |
|
Profits from mining | 563,892,402 cr |
Minerals refined | 1,596 |
Materials collected | 6,436 |
Exploration |
|
Systems visited | 3,049 |
Profits from exploration | 402,125,952 cr |
Level 2 detailed scans | 21,314 |
Level 3 detailed scans | 21,314 |
Highest payout | 8,534,432 cr |
Total hyperspace distance | 129,629 ly |
Total hyperspace jumps | 3,605 |
Max distance from start | 65,152.64 ly |
Max distance from Sol | 65,254.03 ly |
Max distance from Colonia | 46,214.89 ly |
Approximate time played | 3W 4D 17H 34M |
Passengers |
|
Total bulk passengers delivered | 23 |
Total VIPs delivered | 211 |
Total delivered | 234 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 90,367 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 491 |
Grade 1 upgrades generated | 130 |
Grade 2 upgrades generated | 129 |
Grade 3 upgrades generated | 135 |
Grade 4 upgrades generated | 62 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 91,075,052 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 13M 42S |
Time in gunner role | 2M 58S |
Time in fighter con role | 4M 57S |