CMDR thicknslicey profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,977,479,000 cr |
Credits spent on ships | 742,180,538 cr |
Credits spent on outfitting | 1,104,080,687 cr |
Credits spent on repairs | 5,346,584 cr |
Credits spent on fuel | 467,896 cr |
Credits spent on munitions | 404,954 cr |
Insurance claims | 18 |
Total claim costs | 66,146,068 cr |
Combat |
|
Bounties claimed | 660 |
Profit from bounties | 115,069,145 cr |
Combat bonds | 515 |
Profit from combat bonds | 37,744,884 cr |
Assassinations | 22 |
Profit from assassinations | 8,717,772 cr |
Highest single reward | 1,729,090 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 2,689,811 cr |
Bounties received/earned | 192 |
Lifetime bounty value | 545,450 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,262,500 cr |
Commodities smuggled | 596 |
Average profit | 60,119 cr |
Highest single transaction | 1,084,235 cr |
Trading |
|
Market network | 132 |
Trading profit | 7,172,146,397 cr |
Commodities traded | 132,813 |
Average profit | 10,101,615 cr |
Highest single transaction | 119,076,478 cr |
Mining |
|
Profits from mining | 499,657,654 cr |
Minerals refined | 2,430 |
Materials collected | 15,310 |
Exploration |
|
Systems visited | 2,174 |
Profits from exploration | 98,480,232 cr |
Level 2 detailed scans | 9,704 |
Level 3 detailed scans | 9,704 |
Highest payout | 4,070,492 cr |
Total hyperspace distance | 83,138 ly |
Total hyperspace jumps | 4,060 |
Max distance from start | 5,476.02 ly |
Max distance from Sol | 4,868.10 ly |
Max distance from Colonia | 23,748.82 ly |
Approximate time played | 5W 1D 25M |
Passengers |
|
Total bulk passengers delivered | 157 |
Total VIPs delivered | 58 |
Total delivered | 215 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 920,450 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 993 |
Grade 1 upgrades generated | 274 |
Grade 2 upgrades generated | 201 |
Grade 3 upgrades generated | 199 |
Grade 4 upgrades generated | 167 |
Grade 5 upgrades generated | 152 |
Crew |
|
Crew credits earned | 92,154,905 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 15H 35M 38S |
Time in gunner role | 24M 51S |
Time in fighter con role | 2M 59S |