CMDR Kytym profile
(Anaconda)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 4,256,616,738 cr |
Credits spent on ships | 775,693,426 cr |
Credits spent on outfitting | 719,872,166 cr |
Credits spent on repairs | 9,158,818 cr |
Credits spent on fuel | 238,278 cr |
Credits spent on munitions | 95,651 cr |
Insurance claims | 9 |
Total claim costs | 39,034,469 cr |
Combat |
|
Bounties claimed | 67 |
Profit from bounties | 12,747,876 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 0 cr |
Highest single reward | 917,836 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 4,040,102 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 5,250 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 27 |
Trading profit | 1,738,563,289 cr |
Commodities traded | 54,430 |
Average profit | 10,536,747 cr |
Highest single transaction | 185,052,240 cr |
Mining |
|
Profits from mining | 430,437,172 cr |
Minerals refined | 1,690 |
Materials collected | 6,709 |
Exploration |
|
Systems visited | 2,077 |
Profits from exploration | 440,776,640 cr |
Level 2 detailed scans | 13,714 |
Level 3 detailed scans | 13,714 |
Highest payout | 14,980,833 cr |
Total hyperspace distance | 179,139 ly |
Total hyperspace jumps | 2,855 |
Max distance from start | 65,357.10 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 4W 1D 23H 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2,132 |
Total delivered | 2,132 |
Total ejected | 26 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 302 |
Grade 1 upgrades generated | 65 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 36 |
Grade 5 upgrades generated | 46 |
Multi-Crew |
|
Total time in multi-crew | 2H 48M 52S |
Time in gunner role | 1H 28M 19S |
Time in fighter con role | 11M 23S |
Total credits accrued | 80,000 cr |