CMDR serprime profile
Profile

Commander name:
Current ship:
AIM TAC [SE-333]
(Anaconda)
(Anaconda)
Member since:
26 Oct 2021
Distances submitted:
0
Systems visited:
323
Systems discovered first:
195

Ranks
Defenceless
Directionless
Federation: Midshipman
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 609,805,510 cr |
Credits spent on ships | 186,348,258 cr |
Credits spent on outfitting | 379,375,185 cr |
Credits spent on repairs | 1,347,023 cr |
Credits spent on fuel | 9,539 cr |
Credits spent on munitions | 101,745 cr |
Insurance claims | 2 |
Total claim costs | 787,600 cr |
Combat |
|
Bounties claimed | 31 |
Profit from bounties | 1,300,600 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 1,494,492 cr |
Highest single reward | 571,738 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 2,100 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 7,200 cr |
Highest bounty issued | 1,200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 15 |
Trading profit | 2,755,877 cr |
Commodities traded | 1,092 |
Average profit | 114,828 cr |
Highest single transaction | 496,584 cr |
Mining |
|
Profits from mining | 62,526 cr |
Minerals refined | 57 |
Materials collected | 583 |
Exploration |
|
Systems visited | 2,498 |
Profits from exploration | 594,988,665 cr |
Level 2 detailed scans | 28,246 |
Level 3 detailed scans | 28,245 |
Highest payout | 6,812,638 cr |
Total hyperspace distance | 126,051 ly |
Total hyperspace jumps | 2,566 |
Max distance from start | 25,901.44 ly |
Approximate time played | 1W 1D 23H 21M |
Passengers |
|
Total bulk passengers delivered | 78 |
Total VIPs delivered | 13 |
Total delivered | 91 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 38,952 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 59 |
Grade 1 upgrades generated | 40 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 3 |