CMDR Unknown Zombie profile
(Type-10 Defender)
Federation: Lieutenant
Empire: Knight
Balance |
|
---|---|
Current assets | 15,870,355,688 cr |
Credits spent on ships | 394,298,724 cr |
Credits spent on outfitting | 1,793,325,910 cr |
Credits spent on repairs | 18,013,343 cr |
Credits spent on fuel | 506,303 cr |
Credits spent on munitions | 1,031,196 cr |
Insurance claims | 16 |
Total claim costs | 27,431,108 cr |
Combat |
|
Bounties claimed | 3,185 |
Profit from bounties | 130,156,642 cr |
Combat bonds | 1,111 |
Profit from combat bonds | 3,044,808,775 cr |
Assassinations | 51 |
Profit from assassinations | 15,232,984 cr |
Highest single reward | 1,421,500 cr |
Skimmers killed | 405 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 192,453 cr |
Bounties received/earned | 108 |
Lifetime bounty value | 178,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 222,605 cr |
Commodities smuggled | 43 |
Average profit | 27,826 cr |
Highest single transaction | 93,510 cr |
Trading |
|
Market network | 210 |
Trading profit | 12,884,001,810 cr |
Commodities traded | 107,914 |
Average profit | 10,937,183 cr |
Highest single transaction | 1,976,738,038 cr |
Mining |
|
Profits from mining | 664,336,577 cr |
Minerals refined | 7,238 |
Materials collected | 29,050 |
Exploration |
|
Systems visited | 13,220 |
Profits from exploration | 909,076,071 cr |
Level 2 detailed scans | 43,450 |
Level 3 detailed scans | 52,151 |
Highest payout | 15,032,066 cr |
Total hyperspace distance | 519,531 ly |
Total hyperspace jumps | 16,049 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 17W 4D 11H 51M |
Passengers |
|
Total bulk passengers delivered | 496 |
Total VIPs delivered | 167 |
Total delivered | 663 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 289 |
Total profit | 6,598,361 cr |
Total rescue transactions | 56 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4,205 |
Grade 1 upgrades generated | 1,757 |
Grade 2 upgrades generated | 376 |
Grade 3 upgrades generated | 600 |
Grade 4 upgrades generated | 560 |
Grade 5 upgrades generated | 912 |