CMDR SerenityAce profile
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 313,024,449 cr |
Credits spent on ships | 1,817,695,491 cr |
Credits spent on outfitting | 2,542,519,093 cr |
Credits spent on repairs | 4,467,273 cr |
Credits spent on fuel | 62,687 cr |
Credits spent on munitions | 528,211 cr |
Insurance claims | 8 |
Total claim costs | 4,882,961 cr |
Combat |
|
Bounties claimed | 454 |
Profit from bounties | 15,906,077 cr |
Combat bonds | 23 |
Profit from combat bonds | 655,776 cr |
Assassinations | 10 |
Profit from assassinations | 3,985,887 cr |
Highest single reward | 279,225 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 16,190 cr |
Bounties received/earned | 105 |
Lifetime bounty value | 217,180 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 129,452 cr |
Commodities smuggled | 33 |
Average profit | 43,151 cr |
Highest single transaction | 93,024 cr |
Trading |
|
Market network | 34 |
Trading profit | 1,823,738 cr |
Commodities traded | 1,051 |
Average profit | 15,588 cr |
Highest single transaction | 199,861 cr |
Mining |
|
Profits from mining | 920 cr |
Minerals refined | 2 |
Materials collected | 2,666 |
Exploration |
|
Systems visited | 4,325 |
Profits from exploration | 351,872,282 cr |
Level 2 detailed scans | 3,765 |
Level 3 detailed scans | 9,651 |
Highest payout | 3,406,872 cr |
Total hyperspace distance | 132,960 ly |
Total hyperspace jumps | 4,721 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,088.15 ly |
Approximate time played | 2W 4D 10H 5M |
Passengers |
|
Total bulk passengers delivered | 280 |
Total VIPs delivered | 388 |
Total delivered | 668 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 266,503 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 184 |
Grade 1 upgrades generated | 95 |
Grade 2 upgrades generated | 56 |
Grade 3 upgrades generated | 24 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 6,717,123 cr |
Crew hired | 11 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 7M 13S |
Time in gunner role | 11H 21M 13S |
Time in fighter con role | 3H 22M 48S |
Total credits accrued | 9,332,005 cr |
Total fines accrued | 3,096,715 cr |