CMDR RedCap11 profile
Profile

Commander name:
Current ship:
Python Mk II
Member since:
3 Nov 2021
Distances submitted:
0
Systems visited:
671
Systems discovered first:
27

Ranks
Rookie
Mostly Directionless
Federation: Lieutenant
Empire: Prince
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 6,701,026,491 cr |
Credits spent on ships | 4,543,639,810 cr |
Credits spent on outfitting | 4,001,462,889 cr |
Credits spent on repairs | 5,043,664 cr |
Credits spent on fuel | 286,841 cr |
Credits spent on munitions | 826,366 cr |
Insurance claims | 26 |
Total claim costs | 124,260,021 cr |
Combat |
|
Bounties claimed | 82 |
Profit from bounties | 17,096,832 cr |
Combat bonds | 243 |
Profit from combat bonds | 281,079,152 cr |
Assassinations | 3 |
Profit from assassinations | 708,066 cr |
Highest single reward | 272,695 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 380,589 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 225,900 cr |
Highest bounty issued | 109,900 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 39 |
Trading profit | 6,589,440,306 cr |
Commodities traded | 35,021 |
Average profit | 62,164,531 cr |
Highest single transaction | 995,851,098 cr |
Mining |
|
Profits from mining | 16,655,162 cr |
Minerals refined | 104 |
Materials collected | 3,711 |
Exploration |
|
Systems visited | 2,147 |
Profits from exploration | 109,206,187 cr |
Level 2 detailed scans | 8,446 |
Level 3 detailed scans | 8,446 |
Highest payout | 4,095,573 cr |
Total hyperspace distance | 105,293 ly |
Total hyperspace jumps | 3,435 |
Max distance from start | 36,077.00 ly |
Max distance from Sol | 27,014.71 ly |
Max distance from Colonia | 22,780.11 ly |
Approximate time played | 3W 6D 22H 18M |
Passengers |
|
Total bulk passengers delivered | 3,484 |
Total VIPs delivered | 8,147 |
Total delivered | 11,631 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 114 |
Grade 1 upgrades generated | 48 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 7 |
Crew |
|
Crew credits earned | 1,104,673,704 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 43M |
Time in gunner role | 2H 40M 31S |
Time in fighter con role | 1H 4M 58S |
Total credits accrued | 12,860,659 cr |