CMDR Smior profile

(Krait Phantom)

Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,171,481,625 cr |
Credits spent on ships | 2,334,898,260 cr |
Credits spent on outfitting | 32,287,253,766 cr |
Credits spent on repairs | 22,451,045 cr |
Credits spent on fuel | 1,436,957 cr |
Credits spent on munitions | 7,760,867 cr |
Insurance claims | 77 |
Total claim costs | 245,799,667 cr |
Combat |
|
Bounties claimed | 7,724 |
Profit from bounties | 278,870,109 cr |
Combat bonds | 2,849 |
Profit from combat bonds | 80,059,675 cr |
Assassinations | 143 |
Profit from assassinations | 14,490,800 cr |
Highest single reward | 566,588 cr |
Skimmers killed | 192 |
Crime |
|
Fines issued | 195 |
Lifetime fines value | 1,141,474 cr |
Bounties received/earned | 284 |
Lifetime bounty value | 236,110 cr |
Highest bounty issued | 13,245 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 6,823,448 cr |
Commodities smuggled | 452 |
Average profit | 148,336 cr |
Highest single transaction | 2,358,264 cr |
Trading |
|
Market network | 319 |
Trading profit | 2,309,611,273 cr |
Commodities traded | 438,911 |
Average profit | 1,181,387 cr |
Highest single transaction | 394,886,144 cr |
Mining |
|
Profits from mining | 1,938,544,571 cr |
Minerals refined | 5,452 |
Materials collected | 35,113 |
Exploration |
|
Systems visited | 27,481 |
Profits from exploration | 2,175,512,990 cr |
Level 2 detailed scans | 16,153 |
Level 3 detailed scans | 314,268 |
Highest payout | 10,068,947 cr |
Total hyperspace distance | 1,281,555 ly |
Total hyperspace jumps | 34,133 |
Max distance from start | 32,849.99 ly |
Max distance from Sol | 32,875.63 ly |
Max distance from Colonia | 35,776.56 ly |
Approximate time played | 17W 3D 3H 50M |
Passengers |
|
Total bulk passengers delivered | 3,788 |
Total VIPs delivered | 659 |
Total delivered | 4,447 |
Total ejected | 89 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 858,480 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,652 |
Grade 1 upgrades generated | 483 |
Grade 2 upgrades generated | 274 |
Grade 3 upgrades generated | 438 |
Grade 4 upgrades generated | 497 |
Grade 5 upgrades generated | 960 |
Crew |
|
Crew credits earned | 508,486,693 cr |
Crew hired | 15 |
Crew fired | 9 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 8H 58M 46S |
Time in gunner role | 2H 18M 7S |
Time in fighter con role | 7M 34S |
Total credits accrued | 1,312,272 cr |
Total fines accrued | 1,256,233 cr |