CMDR SHALTOR profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,975,269,564 cr |
Credits spent on ships | 735,585,085 cr |
Credits spent on outfitting | 2,158,569,696 cr |
Credits spent on repairs | 10,791,852 cr |
Credits spent on fuel | 679,963 cr |
Credits spent on munitions | 2,298,774 cr |
Insurance claims | 8 |
Total claim costs | 47,171,034 cr |
Combat |
|
Bounties claimed | 5,563 |
Profit from bounties | 478,302,615 cr |
Combat bonds | 515 |
Profit from combat bonds | 38,147,736 cr |
Assassinations | 124 |
Profit from assassinations | 74,288,124 cr |
Highest single reward | 1,198,265 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 176 |
Lifetime fines value | 1,825,569 cr |
Bounties received/earned | 127 |
Lifetime bounty value | 170,200 cr |
Highest bounty issued | 46,100 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 115,519 cr |
Commodities smuggled | 197 |
Average profit | 11,552 cr |
Highest single transaction | 62,128 cr |
Trading |
|
Market network | 138 |
Trading profit | 2,073,340,375 cr |
Commodities traded | 106,631 |
Average profit | 1,558,903 cr |
Highest single transaction | 221,138,944 cr |
Mining |
|
Profits from mining | 1,997,060,531 cr |
Minerals refined | 6,799 |
Materials collected | 47,647 |
Exploration |
|
Systems visited | 6,109 |
Profits from exploration | 700,190,801 cr |
Level 2 detailed scans | 32,096 |
Level 3 detailed scans | 32,096 |
Highest payout | 8,181,234 cr |
Total hyperspace distance | 291,575 ly |
Total hyperspace jumps | 9,196 |
Max distance from start | 21,998.76 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 27,398.41 ly |
Approximate time played | 9W 2D 12H 51M |
Passengers |
|
Total bulk passengers delivered | 2,007 |
Total VIPs delivered | 60 |
Total delivered | 2,067 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 577,785 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,476 |
Grade 1 upgrades generated | 738 |
Grade 2 upgrades generated | 765 |
Grade 3 upgrades generated | 823 |
Grade 4 upgrades generated | 724 |
Grade 5 upgrades generated | 426 |
Crew |
|
Crew credits earned | 344,192,444 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 21M 45S |