CMDR Booboobear profile
(Anaconda)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 6,468,158,032 cr |
Credits spent on ships | 1,518,300,406 cr |
Credits spent on outfitting | 5,590,703,204 cr |
Credits spent on repairs | 32,169,928 cr |
Credits spent on fuel | 8,438,157 cr |
Credits spent on munitions | 912,051 cr |
Insurance claims | 24 |
Total claim costs | 158,458,636 cr |
Combat |
|
Bounties claimed | 843 |
Profit from bounties | 14,353,736 cr |
Combat bonds | 66 |
Profit from combat bonds | 1,979,334 cr |
Assassinations | 6 |
Profit from assassinations | 78,007 cr |
Highest single reward | 37,230 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 252 |
Lifetime fines value | 7,173,961 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 32,905 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 58,099,329 cr |
Commodities smuggled | 53,872 |
Average profit | 160,053 cr |
Highest single transaction | 274,976 cr |
Trading |
|
Market network | 379 |
Trading profit | 4,808,700,207 cr |
Commodities traded | 1,109,328 |
Average profit | 1,440,593 cr |
Highest single transaction | 38,227,680 cr |
Mining |
|
Profits from mining | 4,586,459 cr |
Minerals refined | 693 |
Materials collected | 4,264 |
Exploration |
|
Systems visited | 15,400 |
Profits from exploration | 416,470,328 cr |
Level 2 detailed scans | 24,896 |
Level 3 detailed scans | 61,471 |
Highest payout | 4,277,210 cr |
Total hyperspace distance | 689,953 ly |
Total hyperspace jumps | 28,793 |
Max distance from start | 68,981.08 ly |
Max distance from Sol | 22,426.18 ly |
Max distance from Colonia | 30,086.72 ly |
Approximate time played | 17W 4D 16H 48M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 63 |
Total delivered | 63 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 199 |
Grade 1 upgrades generated | 87 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 467,148,408 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 33S |