CMDR Grievousbee profile
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6,741,378,621 cr |
Credits spent on ships | 613,402,869 cr |
Credits spent on outfitting | 308,258,805 cr |
Credits spent on repairs | 2,281,283 cr |
Credits spent on fuel | 274,287 cr |
Credits spent on munitions | 81,876 cr |
Insurance claims | 11 |
Total claim costs | 2,058,170 cr |
Combat |
|
Bounties claimed | 210 |
Profit from bounties | 14,753,924 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 64 |
Profit from assassinations | 21,904,761 cr |
Highest single reward | 480,649 cr |
Skimmers killed | 174 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 181,466 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 18,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 15,293 cr |
Commodities smuggled | 1 |
Average profit | 15,293 cr |
Highest single transaction | 15,293 cr |
Trading |
|
Market network | 60 |
Trading profit | 5,681,836,363 cr |
Commodities traded | 107,649 |
Average profit | 13,560,469 cr |
Highest single transaction | 276,294,960 cr |
Mining |
|
Profits from mining | 4,904,999 cr |
Minerals refined | 130 |
Materials collected | 6,047 |
Exploration |
|
Systems visited | 3,107 |
Profits from exploration | 102,246,941 cr |
Level 2 detailed scans | 13,690 |
Level 3 detailed scans | 13,690 |
Highest payout | 3,985,536 cr |
Total hyperspace distance | 126,384 ly |
Total hyperspace jumps | 5,871 |
Max distance from start | 22,185.77 ly |
Max distance from Sol | 22,203.74 ly |
Max distance from Colonia | 22,569.63 ly |
Approximate time played | 4W 5D 16H 15M |
Passengers |
|
Total bulk passengers delivered | 1,097 |
Total VIPs delivered | 1,710 |
Total delivered | 2,807 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 991,723 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 282 |
Grade 1 upgrades generated | 186 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 131,417,938 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 22M 42S |
Time in gunner role | 28M 46S |