CMDR Just_ profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 10,410,464,448 cr |
Credits spent on ships | 1,598,424,253 cr |
Credits spent on outfitting | 3,011,146,347 cr |
Credits spent on repairs | 49,773,014 cr |
Credits spent on fuel | 181,027 cr |
Credits spent on munitions | 4,489,523 cr |
Insurance claims | 117 |
Total claim costs | 1,249,943,623 cr |
Combat |
|
Bounties claimed | 181 |
Profit from bounties | 41,795,515 cr |
Combat bonds | 1,121 |
Profit from combat bonds | 6,116,166,556 cr |
Assassinations | 1 |
Profit from assassinations | 489,596 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 119 |
Lifetime fines value | 4,210,496 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 40,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 32 |
Trading profit | 2,751,681,225 cr |
Commodities traded | 12,336 |
Average profit | 49,137,165 cr |
Highest single transaction | 1,286,505,549 cr |
Mining |
|
Profits from mining | 654,455,737 cr |
Minerals refined | 273 |
Materials collected | 7,909 |
Exploration |
|
Systems visited | 4,770 |
Profits from exploration | 785,140,884 cr |
Level 2 detailed scans | 24,452 |
Level 3 detailed scans | 24,452 |
Highest payout | 15,227,904 cr |
Total hyperspace distance | 420,346 ly |
Total hyperspace jumps | 5,843 |
Max distance from start | 43,670.58 ly |
Max distance from Sol | 33,004.81 ly |
Max distance from Colonia | 37,576.74 ly |
Approximate time played | 7W 1D 4H 26M |
Passengers |
|
Total bulk passengers delivered | 367 |
Total VIPs delivered | 1,695 |
Total delivered | 2,062 |
Total ejected | 28 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 784 |
Grade 1 upgrades generated | 126 |
Grade 2 upgrades generated | 145 |
Grade 3 upgrades generated | 170 |
Grade 4 upgrades generated | 146 |
Grade 5 upgrades generated | 197 |
Crew |
|
Crew credits earned | 38,892,579 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 21M 42S |
Time in gunner role | 14M 14S |
Time in fighter con role | 18M 37S |
Total credits accrued | 614,628 cr |
Total fines accrued | 400 cr |