CMDR Aeorien profile

Profile
Commander name:
Current ship:
INFERIA [SR1]
(Imperial Cutter)
 
Member since:
30 Jan 2022
 
Distances submitted:
0
 
Systems visited:
158
Systems discovered first:
84
Ranks

72%

19%

94%

Defenceless

0%

Directionless

0%

0%

Federation: Rear Admiral

2%

Empire: Duke

3%
Flight log heatmap
Statistics

Balance

Current assets 8,909,691,072 cr
Credits spent on ships 1,039,844,320 cr
Credits spent on outfitting 1,230,083,594 cr
Credits spent on repairs 3,839,131 cr
Credits spent on fuel 64,296 cr
Credits spent on munitions 356,614 cr
Insurance claims 13
Total claim costs 146,971,971 cr

Combat

Bounties claimed 652
Profit from bounties 191,314,672 cr
Combat bonds 439
Profit from combat bonds 10,150,661,636 cr
Assassinations 110
Profit from assassinations 155,300,306 cr
Highest single reward 296,190 cr
Skimmers killed 12

Crime

Fines issued 135
Lifetime fines value 2,231,003 cr
Bounties received/earned 61
Lifetime bounty value 485,000 cr
Highest bounty issued 30,000 cr

Smuggling

Black market network 5
Black market profit 38,637 cr
Commodities smuggled 26
Average profit 6,440 cr
Highest single transaction 34,976 cr

Trading

Market network 5
Trading profit 87,640,562 cr
Commodities traded 7,877
Average profit 5,842,704 cr
Highest single transaction 10,517,056 cr

Mining

Profits from mining 351,187,249 cr
Minerals refined 0
Materials collected 3,652

Exploration

Systems visited 1,042
Profits from exploration 72,048,759 cr
Level 2 detailed scans 2,331
Level 3 detailed scans 2,327
Highest payout 12,801,981 cr
Total hyperspace distance 49,400 ly
Total hyperspace jumps 1,469
Max distance from start 21,984.28 ly
Max distance from Sol 21,998.42 ly
Max distance from Colonia 23,387.25 ly
Approximate time played 2W 8H 53M

Passengers

Total bulk passengers delivered 536
Total VIPs delivered 130
Total delivered 666
Total ejected 15

Crafting

Number of engineers used 5
Number of upgrades generated 226
Grade 1 upgrades generated 56
Grade 2 upgrades generated 50
Grade 3 upgrades generated 58
Grade 4 upgrades generated 33
Grade 5 upgrades generated 29

Crew

Crew credits earned 200 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 42M 17S
Time in gunner role 13M
Time in fighter con role 41S
Total credits accrued 4,000,000 cr