CMDR Lord Thunderwind profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,078,371,446 cr |
Credits spent on ships | 2,907,078,559 cr |
Credits spent on outfitting | 8,125,068,766 cr |
Credits spent on repairs | 21,119,637 cr |
Credits spent on fuel | 513,557 cr |
Credits spent on munitions | 2,196,083 cr |
Insurance claims | 41 |
Total claim costs | 424,295,345 cr |
Combat |
|
Bounties claimed | 2,770 |
Profit from bounties | 487,964,543 cr |
Combat bonds | 495 |
Profit from combat bonds | 44,434,623 cr |
Assassinations | 30 |
Profit from assassinations | 12,150,235 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 381 |
Crime |
|
Fines issued | 1,300 |
Lifetime fines value | 8,589,801 cr |
Bounties received/earned | 379 |
Lifetime bounty value | 2,476,600 cr |
Highest bounty issued | 868,300 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 5,544,617 cr |
Commodities smuggled | 988 |
Average profit | 50,406 cr |
Highest single transaction | 2,448,325 cr |
Trading |
|
Market network | 274 |
Trading profit | 25,293,887,811 cr |
Commodities traded | 442,345 |
Average profit | 13,263,706 cr |
Highest single transaction | 285,035,744 cr |
Mining |
|
Profits from mining | 8,075,088,737 cr |
Minerals refined | 28,384 |
Materials collected | 54,470 |
Exploration |
|
Systems visited | 3,367 |
Profits from exploration | 562,058,463 cr |
Level 2 detailed scans | 20,260 |
Level 3 detailed scans | 20,260 |
Highest payout | 14,394,988 cr |
Total hyperspace distance | 142,548 ly |
Total hyperspace jumps | 5,679 |
Max distance from start | 25,925.20 ly |
Max distance from Sol | 25,956.45 ly |
Max distance from Colonia | 29,203.93 ly |
Approximate time played | 12W 21H 39M |
Passengers |
|
Total bulk passengers delivered | 1,067 |
Total VIPs delivered | 62 |
Total delivered | 1,129 |
Total ejected | 75 |
Search and Rescue |
|
Total items rescued | 420 |
Total profit | 10,199,690 cr |
Total rescue transactions | 80 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3,436 |
Grade 1 upgrades generated | 720 |
Grade 2 upgrades generated | 778 |
Grade 3 upgrades generated | 819 |
Grade 4 upgrades generated | 751 |
Grade 5 upgrades generated | 368 |
Crew |
|
Crew credits earned | 1,032,433,030 cr |
Crew hired | 19 |
Crew fired | 18 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 6H 35M 37S |