CMDR JayTSX profile
(Krait Mk II)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 2,253,702,484 cr |
Credits spent on ships | 991,405,368 cr |
Credits spent on outfitting | 3,106,521,456 cr |
Credits spent on repairs | 14,325,973 cr |
Credits spent on fuel | 337,887 cr |
Credits spent on munitions | 1,425,114 cr |
Insurance claims | 35 |
Total claim costs | 258,038,655 cr |
Combat |
|
Bounties claimed | 1,373 |
Profit from bounties | 230,209,334 cr |
Combat bonds | 671 |
Profit from combat bonds | 53,205,489 cr |
Assassinations | 2 |
Profit from assassinations | 190,752 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 642 |
Lifetime fines value | 80,923 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 36,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 103 |
Trading profit | 2,591,655,549 cr |
Commodities traded | 170,576 |
Average profit | 4,936,487 cr |
Highest single transaction | 22,386,672 cr |
Mining |
|
Profits from mining | 145,662 cr |
Minerals refined | 31 |
Materials collected | 9,677 |
Exploration |
|
Systems visited | 3,733 |
Profits from exploration | 194,264,254 cr |
Level 2 detailed scans | 11,018 |
Level 3 detailed scans | 11,018 |
Highest payout | 4,333,289 cr |
Total hyperspace distance | 247,797 ly |
Total hyperspace jumps | 5,772 |
Max distance from start | 57,765.74 ly |
Max distance from Sol | 57,786.46 ly |
Max distance from Colonia | 37,478.66 ly |
Approximate time played | 2W 6D 22H |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 76 |
Total delivered | 76 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 205 |
Total profit | 4,988,898 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 977 |
Grade 1 upgrades generated | 357 |
Grade 2 upgrades generated | 217 |
Grade 3 upgrades generated | 200 |
Grade 4 upgrades generated | 142 |
Grade 5 upgrades generated | 61 |
Crew |
|
Crew credits earned | 238,990,652 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 7H 33M 47S |