CMDR Elin Strongarm profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 26,123,854,846 cr |
Credits spent on ships | 532,871,296 cr |
Credits spent on outfitting | 1,897,510,247 cr |
Credits spent on repairs | 2,317,074 cr |
Credits spent on fuel | 266,872 cr |
Credits spent on munitions | 456,703 cr |
Insurance claims | 12 |
Total claim costs | 32,787,957 cr |
Combat |
|
Bounties claimed | 155 |
Profit from bounties | 11,302,452 cr |
Combat bonds | 164 |
Profit from combat bonds | 10,131,733 cr |
Assassinations | 17 |
Profit from assassinations | 3,370,213 cr |
Highest single reward | 675,946 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 61,250 cr |
Bounties received/earned | 208 |
Lifetime bounty value | 205,900 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 76 |
Trading profit | 10,026,987,171 cr |
Commodities traded | 177,303 |
Average profit | 25,909,528 cr |
Highest single transaction | 267,802,588 cr |
Mining |
|
Profits from mining | 947,721,116 cr |
Minerals refined | 2,454 |
Materials collected | 21,038 |
Exploration |
|
Systems visited | 8,276 |
Profits from exploration | 3,537,494,975 cr |
Level 2 detailed scans | 75,434 |
Level 3 detailed scans | 75,434 |
Highest payout | 23,927,639 cr |
Total hyperspace distance | 383,371 ly |
Total hyperspace jumps | 10,033 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 9W 1D 17H 12M |
Passengers |
|
Total bulk passengers delivered | 5,353 |
Total VIPs delivered | 46 |
Total delivered | 5,399 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 92,041 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 871 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 124 |
Grade 3 upgrades generated | 153 |
Grade 4 upgrades generated | 191 |
Grade 5 upgrades generated | 280 |