CMDR EN3RGIX profile
(Krait Mk II)
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 8,880,238,967 cr |
Credits spent on ships | 684,148,187 cr |
Credits spent on outfitting | 841,147,265 cr |
Credits spent on repairs | 1,931,129 cr |
Credits spent on fuel | 266,452 cr |
Credits spent on munitions | 1,821,396 cr |
Insurance claims | 23 |
Total claim costs | 25,354,028 cr |
Combat |
|
Bounties claimed | 1,954 |
Profit from bounties | 156,986,761 cr |
Combat bonds | 327 |
Profit from combat bonds | 19,363,109 cr |
Assassinations | 37 |
Profit from assassinations | 20,788,520 cr |
Highest single reward | 1,234,112 cr |
Skimmers killed | 284 |
Crime |
|
Fines issued | 149 |
Lifetime fines value | 59,513 cr |
Bounties received/earned | 189 |
Lifetime bounty value | 622,455 cr |
Highest bounty issued | 445,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 198,413 cr |
Commodities smuggled | 65 |
Average profit | 12,401 cr |
Highest single transaction | 96,453 cr |
Trading |
|
Market network | 242 |
Trading profit | 172,187,278 cr |
Commodities traded | 26,545 |
Average profit | 215,503 cr |
Highest single transaction | 40,804,215 cr |
Mining |
|
Profits from mining | 125,835,520 cr |
Minerals refined | 2,190 |
Materials collected | 27,774 |
Exploration |
|
Systems visited | 6,002 |
Profits from exploration | 1,913,719,802 cr |
Level 2 detailed scans | 57,665 |
Level 3 detailed scans | 57,989 |
Highest payout | 20,453,266 cr |
Total hyperspace distance | 232,105 ly |
Total hyperspace jumps | 6,788 |
Max distance from start | 25,910.97 ly |
Max distance from Sol | 25,966.52 ly |
Max distance from Colonia | 27,851.15 ly |
Approximate time played | 8W 2D 15H 36M |
Passengers |
|
Total bulk passengers delivered | 333 |
Total VIPs delivered | 76 |
Total delivered | 409 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 386 |
Total profit | 9,572,100 cr |
Total rescue transactions | 141 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,934 |
Grade 1 upgrades generated | 316 |
Grade 2 upgrades generated | 348 |
Grade 3 upgrades generated | 437 |
Grade 4 upgrades generated | 381 |
Grade 5 upgrades generated | 452 |
Crew |
|
Crew credits earned | 972,515,673 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 25M 19S |
Time in gunner role | 43M 37S |
Total credits accrued | 391,277 cr |