CMDR Bossman profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4,874,234,666 cr |
Credits spent on ships | 878,450,282 cr |
Credits spent on outfitting | 1,847,889,654 cr |
Credits spent on repairs | 3,568,331 cr |
Credits spent on fuel | 339,993 cr |
Credits spent on munitions | 234,908 cr |
Insurance claims | 2 |
Total claim costs | 6,090,645 cr |
Combat |
|
Bounties claimed | 256 |
Profit from bounties | 9,626,391 cr |
Combat bonds | 200 |
Profit from combat bonds | 11,531,391 cr |
Assassinations | 1 |
Profit from assassinations | 10,000 cr |
Highest single reward | 428,959 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 1,283,843 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,100 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10,246 cr |
Commodities smuggled | 6 |
Average profit | 1,708 cr |
Highest single transaction | 1,881 cr |
Trading |
|
Market network | 192 |
Trading profit | 4,109,256,800 cr |
Commodities traded | 261,827 |
Average profit | 3,829,689 cr |
Highest single transaction | 147,699,327 cr |
Mining |
|
Profits from mining | 1,530,945,999 cr |
Minerals refined | 1,297 |
Materials collected | 13,811 |
Exploration |
|
Systems visited | 2,378 |
Profits from exploration | 358,940,801 cr |
Level 2 detailed scans | 2,374 |
Level 3 detailed scans | 6,673 |
Highest payout | 4,452,053 cr |
Total hyperspace distance | 90,764 ly |
Total hyperspace jumps | 3,822 |
Max distance from start | 5,082.07 ly |
Max distance from Sol | 5,029.12 ly |
Max distance from Colonia | 22,810.17 ly |
Approximate time played | 3W 5D 1H 44M |
Passengers |
|
Total bulk passengers delivered | 10,554 |
Total VIPs delivered | 508 |
Total delivered | 11,062 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 558,310 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,034 |
Grade 1 upgrades generated | 341 |
Grade 2 upgrades generated | 361 |
Grade 3 upgrades generated | 473 |
Grade 4 upgrades generated | 415 |
Grade 5 upgrades generated | 444 |
Crew |
|
Crew credits earned | 161,666 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 2M 38S |