CMDR Kv2 profile
Profile

Commander name:
Current ship:
Alpha Calamity [KV-2ac]
(Mandalay)
(Mandalay)
Member since:
1 Sep 2022
Distances submitted:
0
Systems visited:
4,351
Systems discovered first:
1,675
Balance:
8,605,514,509 Cr

Ranks
Defenceless
Elite
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 11,219,979,154 cr |
Credits spent on ships | 863,274,167 cr |
Credits spent on outfitting | 1,982,943,816 cr |
Credits spent on repairs | 12,811,063 cr |
Credits spent on fuel | 124,632 cr |
Credits spent on munitions | 403,739 cr |
Insurance claims | 5 |
Total claim costs | 15,352,475 cr |
Combat |
|
Bounties claimed | 773 |
Profit from bounties | 63,913,979 cr |
Combat bonds | 11 |
Profit from combat bonds | 217,350 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 3,929,119 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 84 |
Lifetime fines value | 135,686 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 26,425 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 14,103 cr |
Commodities smuggled | 9 |
Average profit | 14,103 cr |
Highest single transaction | 14,103 cr |
Trading |
|
Market network | 34 |
Trading profit | 3,436,936 cr |
Commodities traded | 1,402 |
Average profit | 13,585 cr |
Highest single transaction | 56,976 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3,753 |
Exploration |
|
Systems visited | 3,603 |
Profits from exploration | 860,197,004 cr |
Level 2 detailed scans | 26,100 |
Level 3 detailed scans | 25,957 |
Highest payout | 11,349,543 cr |
Total hyperspace distance | 151,167 ly |
Total hyperspace jumps | 4,486 |
Max distance from start | 35,031.06 ly |
Max distance from Sol | 35,101.29 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 4W 3D 7H 8M |
Passengers |
|
Total bulk passengers delivered | 1,987 |
Total VIPs delivered | 539 |
Total delivered | 2,526 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 624 |
Grade 1 upgrades generated | 190 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 63,538,423 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |