CMDR Vinnie McKinney profile
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 2,850,685,379 cr |
Credits spent on ships | 291,912,495 cr |
Credits spent on outfitting | 986,418,458 cr |
Credits spent on repairs | 13,840,967 cr |
Credits spent on fuel | 446,478 cr |
Credits spent on munitions | 2,847,225 cr |
Insurance claims | 27 |
Total claim costs | 183,413,753 cr |
Combat |
|
Bounties claimed | 1,171 |
Profit from bounties | 221,253,344 cr |
Combat bonds | 3,832 |
Profit from combat bonds | 1,177,939,559 cr |
Assassinations | 81 |
Profit from assassinations | 94,761,496 cr |
Highest single reward | 1,790,200 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 19,794 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 28,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 812,253 cr |
Commodities smuggled | 64 |
Average profit | 45,125 cr |
Highest single transaction | 336,906 cr |
Trading |
|
Market network | 71 |
Trading profit | 1,180,755,590 cr |
Commodities traded | 40,536 |
Average profit | 3,316,729 cr |
Highest single transaction | 154,210,500 cr |
Mining |
|
Profits from mining | 14,245,833 cr |
Minerals refined | 412 |
Materials collected | 19,084 |
Exploration |
|
Systems visited | 2,708 |
Profits from exploration | 284,208,513 cr |
Level 2 detailed scans | 8,996 |
Level 3 detailed scans | 8,995 |
Highest payout | 19,910,305 cr |
Total hyperspace distance | 93,593 ly |
Total hyperspace jumps | 3,879 |
Max distance from start | 5,167.60 ly |
Max distance from Sol | 5,195.75 ly |
Max distance from Colonia | 23,805.42 ly |
Approximate time played | 4W 17H 46M |
Search and Rescue |
|
Total items rescued | 174 |
Total profit | 9,825,438 cr |
Total rescue transactions | 47 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,328 |
Grade 1 upgrades generated | 256 |
Grade 2 upgrades generated | 265 |
Grade 3 upgrades generated | 326 |
Grade 4 upgrades generated | 279 |
Grade 5 upgrades generated | 202 |
Crew |
|
Crew credits earned | 327,864,776 cr |
Crew hired | 1 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 5H 8M 57S |