CMDR ReQuPa profile
(Dolphin)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16,680,185,232 cr |
Credits spent on ships | 1,850,087,635 cr |
Credits spent on outfitting | 4,897,238,525 cr |
Credits spent on repairs | 32,844,550 cr |
Credits spent on fuel | 1,128,669 cr |
Credits spent on munitions | 2,447,892 cr |
Insurance claims | 27 |
Total claim costs | 450,276,358 cr |
Combat |
|
Bounties claimed | 5,085 |
Profit from bounties | 935,914,725 cr |
Combat bonds | 3,118 |
Profit from combat bonds | 2,270,651,638 cr |
Assassinations | 48 |
Profit from assassinations | 67,110,893 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 202 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 207,904 cr |
Bounties received/earned | 145 |
Lifetime bounty value | 103,400 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4,272 cr |
Commodities smuggled | 6 |
Average profit | 712 cr |
Highest single transaction | 1,714 cr |
Trading |
|
Market network | 108 |
Trading profit | 11,734,217,674 cr |
Commodities traded | 174,777 |
Average profit | 15,964,922 cr |
Highest single transaction | 264,507,880 cr |
Mining |
|
Profits from mining | 9,450,044 cr |
Minerals refined | 662 |
Materials collected | 52,461 |
Exploration |
|
Systems visited | 6,358 |
Profits from exploration | 2,013,282,059 cr |
Level 2 detailed scans | 49,152 |
Level 3 detailed scans | 49,343 |
Highest payout | 51,740,168 cr |
Total hyperspace distance | 319,336 ly |
Total hyperspace jumps | 10,871 |
Max distance from start | 27,730.18 ly |
Max distance from Sol | 7,015.93 ly |
Max distance from Colonia | 23,820.33 ly |
Approximate time played | 22W 1D 9H 51M |
Passengers |
|
Total bulk passengers delivered | 19,645 |
Total VIPs delivered | 4,530 |
Total delivered | 24,175 |
Total ejected | 55 |
Search and Rescue |
|
Total items rescued | 240 |
Total profit | 5,072,319 cr |
Total rescue transactions | 62 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,221 |
Grade 1 upgrades generated | 327 |
Grade 2 upgrades generated | 413 |
Grade 3 upgrades generated | 572 |
Grade 4 upgrades generated | 687 |
Grade 5 upgrades generated | 1,222 |
Crew |
|
Crew credits earned | 2,030,815,807 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 5M 23S |
Time in gunner role | 1H 4M 54S |
Time in fighter con role | 6M 54S |
Total credits accrued | 615,958 cr |