CMDR CorvusCoraxNevermore profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,869,131,217 cr |
Credits spent on ships | 1,235,726,531 cr |
Credits spent on outfitting | 6,588,740,491 cr |
Credits spent on repairs | 27,226,362 cr |
Credits spent on fuel | 1,230,283 cr |
Credits spent on munitions | 4,312,033 cr |
Insurance claims | 42 |
Total claim costs | 197,184,033 cr |
Combat |
|
Bounties claimed | 4,879 |
Profit from bounties | 290,936,879 cr |
Combat bonds | 277 |
Profit from combat bonds | 8,733,100 cr |
Assassinations | 3 |
Profit from assassinations | 414,128 cr |
Highest single reward | 614,452 cr |
Skimmers killed | 278 |
Crime |
|
Fines issued | 364 |
Lifetime fines value | 4,393,847 cr |
Bounties received/earned | 316 |
Lifetime bounty value | 188,440 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 4,305,128 cr |
Commodities smuggled | 3,034 |
Average profit | 100,119 cr |
Highest single transaction | 692,736 cr |
Trading |
|
Market network | 647 |
Trading profit | 9,726,713,374 cr |
Commodities traded | 759,627 |
Average profit | 2,553,613 cr |
Highest single transaction | 1,038,559,968 cr |
Mining |
|
Profits from mining | 8,336,572,713 cr |
Minerals refined | 11,146 |
Materials collected | 82,593 |
Exploration |
|
Systems visited | 16,927 |
Profits from exploration | 6,574,869,247 cr |
Level 2 detailed scans | 68,444 |
Level 3 detailed scans | 313,817 |
Highest payout | 25,388,885 cr |
Total hyperspace distance | 837,134 ly |
Total hyperspace jumps | 23,382 |
Max distance from start | 45,208.24 ly |
Max distance from Sol | 45,219.30 ly |
Max distance from Colonia | 35,468.46 ly |
Approximate time played | 45W 2D 21H 36M |
Passengers |
|
Total bulk passengers delivered | 6,585 |
Total VIPs delivered | 145 |
Total delivered | 6,730 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 263 |
Total profit | 4,534,587 cr |
Total rescue transactions | 100 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4,218 |
Grade 1 upgrades generated | 590 |
Grade 2 upgrades generated | 516 |
Grade 3 upgrades generated | 701 |
Grade 4 upgrades generated | 880 |
Grade 5 upgrades generated | 1,531 |
Crew |
|
Crew credits earned | 117,542 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 17M 44S |
Time in fighter con role | 40M 46S |
Total credits accrued | 4,800,000 cr |