CMDR Kolilla profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,860,325,931 cr |
Credits spent on ships | 517,544,271 cr |
Credits spent on outfitting | 3,627,183,171 cr |
Credits spent on repairs | 29,846,433 cr |
Credits spent on fuel | 403,709 cr |
Credits spent on munitions | 819,832 cr |
Insurance claims | 44 |
Total claim costs | 265,435,336 cr |
Combat |
|
Bounties claimed | 3,578 |
Profit from bounties | 925,246,273 cr |
Combat bonds | 1,539 |
Profit from combat bonds | 637,514,326 cr |
Assassinations | 1 |
Profit from assassinations | 1,971,693 cr |
Highest single reward | 1,967,795 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 184 |
Lifetime fines value | 20,837,396 cr |
Bounties received/earned | 78 |
Lifetime bounty value | 136,790 cr |
Highest bounty issued | 22,940 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 372,034,686 cr |
Commodities smuggled | 9,634 |
Average profit | 7,154,513 cr |
Highest single transaction | 27,940,800 cr |
Trading |
|
Market network | 104 |
Trading profit | 1,613,500,228 cr |
Commodities traded | 100,522 |
Average profit | 2,282,179 cr |
Highest single transaction | 20,582,240 cr |
Mining |
|
Profits from mining | 34,923,917 cr |
Minerals refined | 3,637 |
Materials collected | 24,294 |
Exploration |
|
Systems visited | 5,462 |
Profits from exploration | 200,604,260 cr |
Level 2 detailed scans | 18,746 |
Level 3 detailed scans | 33,686 |
Highest payout | 3,829,532 cr |
Total hyperspace distance | 261,409 ly |
Total hyperspace jumps | 8,933 |
Max distance from start | 9,721.81 ly |
Max distance from Sol | 9,741.48 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 5W 4D 11H 21M |
Search and Rescue |
|
Total items rescued | 143 |
Total profit | 3,583,465 cr |
Total rescue transactions | 64 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 442 |
Grade 1 upgrades generated | 151 |
Grade 2 upgrades generated | 81 |
Grade 3 upgrades generated | 104 |
Grade 4 upgrades generated | 41 |
Grade 5 upgrades generated | 65 |
Crew |
|
Crew credits earned | 486,937,910 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 49M 4S |