CMDR V_Rak profile
Federation: Lt. Commander
Empire: Viscount
Balance |
|
---|---|
Current assets | 1,896,913,102 cr |
Credits spent on ships | 908,511,340 cr |
Credits spent on outfitting | 1,464,005,959 cr |
Credits spent on repairs | 3,689,868 cr |
Credits spent on fuel | 255,614 cr |
Credits spent on munitions | 467,318 cr |
Insurance claims | 34 |
Total claim costs | 71,025,387 cr |
Combat |
|
Bounties claimed | 276 |
Profit from bounties | 52,644,576 cr |
Combat bonds | 776 |
Profit from combat bonds | 65,032,709 cr |
Assassinations | 71 |
Profit from assassinations | 40,814,321 cr |
Highest single reward | 773,528 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 212 |
Lifetime fines value | 123,217 cr |
Bounties received/earned | 96 |
Lifetime bounty value | 211,200 cr |
Highest bounty issued | 25,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 307,012 cr |
Commodities smuggled | 30 |
Average profit | 51,169 cr |
Highest single transaction | 156,359 cr |
Trading |
|
Market network | 70 |
Trading profit | 311,715,252 cr |
Commodities traded | 21,926 |
Average profit | 2,011,066 cr |
Highest single transaction | 35,095,568 cr |
Mining |
|
Profits from mining | 48,299,651 cr |
Minerals refined | 654 |
Materials collected | 9,006 |
Exploration |
|
Systems visited | 3,157 |
Profits from exploration | 265,593,993 cr |
Level 2 detailed scans | 9,987 |
Level 3 detailed scans | 9,986 |
Highest payout | 8,229,766 cr |
Total hyperspace distance | 236,765 ly |
Total hyperspace jumps | 4,274 |
Max distance from start | 30,552.19 ly |
Max distance from Sol | 30,583.79 ly |
Max distance from Colonia | 25,216.44 ly |
Approximate time played | 3W 6D 8H 41M |
Passengers |
|
Total bulk passengers delivered | 7,806 |
Total VIPs delivered | 2,778 |
Total delivered | 10,584 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 145 |
Total profit | 267,008 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 595 |
Grade 1 upgrades generated | 85 |
Grade 2 upgrades generated | 101 |
Grade 3 upgrades generated | 136 |
Grade 4 upgrades generated | 125 |
Grade 5 upgrades generated | 148 |
Multi-Crew |
|
Total time in multi-crew | 5H 2M 49S |
Time in gunner role | 57M 1S |
Time in fighter con role | 2H 55M 16S |
Total credits accrued | 131,530,364 cr |
Total fines accrued | 400 cr |