CMDR Drake Albrecht profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15,926,470,240 cr |
Credits spent on ships | 1,448,445,217 cr |
Credits spent on outfitting | 5,976,631,213 cr |
Credits spent on repairs | 15,872,078 cr |
Credits spent on fuel | 2,229,986 cr |
Credits spent on munitions | 2,604,944 cr |
Insurance claims | 21 |
Total claim costs | 113,146,062 cr |
Combat |
|
Bounties claimed | 2,866 |
Profit from bounties | 405,502,201 cr |
Combat bonds | 1,612 |
Profit from combat bonds | 1,183,046,700 cr |
Assassinations | 254 |
Profit from assassinations | 182,089,573 cr |
Highest single reward | 1,499,684 cr |
Skimmers killed | 79 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 108,306 cr |
Bounties received/earned | 682 |
Lifetime bounty value | 2,926,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 282,620 cr |
Commodities smuggled | 23 |
Average profit | 70,655 cr |
Highest single transaction | 118,695 cr |
Trading |
|
Market network | 275 |
Trading profit | 6,061,146,271 cr |
Commodities traded | 288,591 |
Average profit | 5,050,955 cr |
Highest single transaction | 265,629,672 cr |
Mining |
|
Profits from mining | 6,375,088,108 cr |
Minerals refined | 1,963 |
Materials collected | 29,011 |
Exploration |
|
Systems visited | 10,762 |
Profits from exploration | 831,893,887 cr |
Level 2 detailed scans | 75,168 |
Level 3 detailed scans | 75,168 |
Highest payout | 8,706,077 cr |
Total hyperspace distance | 629,487 ly |
Total hyperspace jumps | 20,387 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 18W 5D 12H 43M |
Passengers |
|
Total bulk passengers delivered | 3,599 |
Total VIPs delivered | 1,803 |
Total delivered | 5,402 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 126 |
Total profit | 2,966,421 cr |
Total rescue transactions | 63 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5,063 |
Grade 1 upgrades generated | 714 |
Grade 2 upgrades generated | 854 |
Grade 3 upgrades generated | 1,147 |
Grade 4 upgrades generated | 1,214 |
Grade 5 upgrades generated | 1,134 |
Crew |
|
Crew credits earned | 1,939,712,954 cr |
Crew hired | 24 |
Crew fired | 22 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 26M 50S |