CMDR alcomystic profile
(Alliance Chieftain)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 2,307,992,650 cr |
Credits spent on ships | 152,811,342 cr |
Credits spent on outfitting | 335,789,926 cr |
Credits spent on repairs | 1,385,588 cr |
Credits spent on fuel | 78,110 cr |
Credits spent on munitions | 986,230 cr |
Insurance claims | 6 |
Total claim costs | 30,812,252 cr |
Combat |
|
Bounties claimed | 519 |
Profit from bounties | 100,621,202 cr |
Combat bonds | 677 |
Profit from combat bonds | 52,558,415 cr |
Assassinations | 1 |
Profit from assassinations | 556,372 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 26,898 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 12,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 25 |
Trading profit | 3,513,794 cr |
Commodities traded | 517 |
Average profit | 33,786 cr |
Highest single transaction | 293,000 cr |
Mining |
|
Profits from mining | 12,178 cr |
Minerals refined | 4 |
Materials collected | 6,650 |
Exploration |
|
Systems visited | 1,667 |
Profits from exploration | 342,373,453 cr |
Level 2 detailed scans | 12,075 |
Level 3 detailed scans | 12,075 |
Highest payout | 17,591,100 cr |
Total hyperspace distance | 118,018 ly |
Total hyperspace jumps | 1,914 |
Max distance from start | 22,611.05 ly |
Max distance from Sol | 22,618.16 ly |
Max distance from Colonia | 11,912.58 ly |
Approximate time played | 3W 1D 10H 51M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7 |
Total delivered | 7 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 113 |
Total profit | 2,995,285 cr |
Total rescue transactions | 48 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 831 |
Grade 1 upgrades generated | 392 |
Grade 2 upgrades generated | 166 |
Grade 3 upgrades generated | 143 |
Grade 4 upgrades generated | 93 |
Grade 5 upgrades generated | 37 |
Crew |
|
Crew credits earned | 14,305,413 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 34M 23S |