CMDR WonkoTheDane profile
(Krait Phantom)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1,694,405,843 cr |
Credits spent on ships | 518,417,113 cr |
Credits spent on outfitting | 904,108,929 cr |
Credits spent on repairs | 2,307,301 cr |
Credits spent on fuel | 386,089 cr |
Credits spent on munitions | 889,881 cr |
Insurance claims | 75 |
Total claim costs | 19,111,397 cr |
Combat |
|
Bounties claimed | 3,195 |
Profit from bounties | 134,403,481 cr |
Combat bonds | 100 |
Profit from combat bonds | 2,599,371 cr |
Assassinations | 5 |
Profit from assassinations | 2,031,449 cr |
Highest single reward | 316,425 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 761,419 cr |
Bounties received/earned | 73 |
Lifetime bounty value | 38,320 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,475,976 cr |
Commodities smuggled | 366 |
Average profit | 61,499 cr |
Highest single transaction | 617,720 cr |
Trading |
|
Market network | 221 |
Trading profit | 588,336,220 cr |
Commodities traded | 31,578 |
Average profit | 743,788 cr |
Highest single transaction | 75,752,175 cr |
Mining |
|
Profits from mining | 519,946,224 cr |
Minerals refined | 1,188 |
Materials collected | 10,320 |
Exploration |
|
Systems visited | 4,338 |
Profits from exploration | 282,567,268 cr |
Level 2 detailed scans | 9,132 |
Level 3 detailed scans | 34,787 |
Highest payout | 12,195,665 cr |
Total hyperspace distance | 146,822 ly |
Total hyperspace jumps | 6,846 |
Max distance from start | 8,985.35 ly |
Max distance from Sol | 8,961.01 ly |
Max distance from Colonia | 24,908.47 ly |
Approximate time played | 9W 6D 20H 53M |
Passengers |
|
Total bulk passengers delivered | 4,260 |
Total VIPs delivered | 413 |
Total delivered | 4,673 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 40 |
Total profit | 388,492 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 564 |
Grade 1 upgrades generated | 133 |
Grade 2 upgrades generated | 106 |
Grade 3 upgrades generated | 161 |
Grade 4 upgrades generated | 101 |
Grade 5 upgrades generated | 63 |
Crew |
|
Crew credits earned | 123,034,607 cr |
Crew hired | 18 |
Crew fired | 5 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 43S |