CMDR Varonica profile
![](/img/users/1/7/6/9/9/17699.png?v=1558865885)
(Type-6 Transporter)
![](/img/ships/128049285/type6_default_defaultpaintjob.jpg)
Federation: Post Captain
Empire: Serf
Balance |
|
---|---|
Current assets | 43,290,234,609 cr |
Credits spent on ships | 302,357,374 cr |
Credits spent on outfitting | 486,301,404 cr |
Credits spent on repairs | 3,997,141 cr |
Credits spent on fuel | 473,554 cr |
Credits spent on munitions | 378,692 cr |
Insurance claims | 50 |
Total claim costs | 99,784,607 cr |
Combat |
|
Bounties claimed | 316 |
Profit from bounties | 22,239,403 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 14 |
Profit from assassinations | 2,241,421 cr |
Highest single reward | 871,056 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 4,411,473 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 137,135 cr |
Highest bounty issued | 14,965 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 8,704,714 cr |
Commodities smuggled | 5,492 |
Average profit | 202,435 cr |
Highest single transaction | 1,381,604 cr |
Trading |
|
Market network | 428 |
Trading profit | 623,106,624 cr |
Commodities traded | 116,721 |
Average profit | 582,887 cr |
Highest single transaction | 22,726,708 cr |
Mining |
|
Profits from mining | 74,709,827 cr |
Minerals refined | 1,998 |
Materials collected | 21,840 |
Exploration |
|
Systems visited | 61,301 |
Profits from exploration | 21,345,697,997 cr |
Level 2 detailed scans | 629,902 |
Level 3 detailed scans | 736,419 |
Highest payout | 23,333,793 cr |
Total hyperspace distance | 2,812,382 ly |
Total hyperspace jumps | 65,661 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 51W 4D 12H 38M |
Search and Rescue |
|
Total items rescued | 131 |
Total profit | 3,839,171 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 769 |
Grade 1 upgrades generated | 318 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 123 |
Grade 4 upgrades generated | 114 |
Grade 5 upgrades generated | 112 |
Multi-Crew |
|
Total time in multi-crew | 56M 7S |
Time in gunner role | 10M 46S |
Time in fighter con role | 27M 34S |