CMDR Seamus Browne profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,286,042,544 cr |
Credits spent on ships | 682,999,417 cr |
Credits spent on outfitting | 1,791,693,471 cr |
Credits spent on repairs | 15,328,849 cr |
Credits spent on fuel | 276,600 cr |
Credits spent on munitions | 262,727 cr |
Insurance claims | 26 |
Total claim costs | 264,712,535 cr |
Combat |
|
Bounties claimed | 240 |
Profit from bounties | 42,660,262 cr |
Combat bonds | 7 |
Profit from combat bonds | 485,000 cr |
Assassinations | 31 |
Profit from assassinations | 14,284,945 cr |
Highest single reward | 984,033 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 23,503,124 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 7,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 33 |
Trading profit | 404,745,598 cr |
Commodities traded | 52,594 |
Average profit | 3,043,200 cr |
Highest single transaction | 13,426,352 cr |
Mining |
|
Profits from mining | 5,137,624 cr |
Minerals refined | 128 |
Materials collected | 7,069 |
Exploration |
|
Systems visited | 8,221 |
Profits from exploration | 606,467,058 cr |
Level 2 detailed scans | 26,988 |
Level 3 detailed scans | 26,988 |
Highest payout | 8,205,580 cr |
Total hyperspace distance | 561,628 ly |
Total hyperspace jumps | 9,420 |
Max distance from start | 58,465.16 ly |
Max distance from Sol | 58,498.98 ly |
Max distance from Colonia | 46,913.84 ly |
Approximate time played | 4W 3D 5H 10M |
Passengers |
|
Total bulk passengers delivered | 3 |
Total VIPs delivered | 3,097 |
Total delivered | 3,100 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 92,230 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 832 |
Grade 1 upgrades generated | 205 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 193 |
Grade 4 upgrades generated | 123 |
Grade 5 upgrades generated | 178 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 18M 50S |
Time in fighter con role | 3M 36S |