CMDR Bunny of Despair profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,626,751,035 cr |
Credits spent on ships | 7,437,343,280 cr |
Credits spent on outfitting | 15,910,951,596 cr |
Credits spent on repairs | 25,124,049 cr |
Credits spent on fuel | 4,808,845 cr |
Credits spent on munitions | 2,525,199 cr |
Insurance claims | 39 |
Total claim costs | 99,485,615 cr |
Combat |
|
Bounties claimed | 8,789 |
Profit from bounties | 711,824,456 cr |
Combat bonds | 3,027 |
Profit from combat bonds | 107,536,854 cr |
Assassinations | 31 |
Profit from assassinations | 9,620,283 cr |
Highest single reward | 578,799 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 424 |
Lifetime fines value | 3,112,328 cr |
Bounties received/earned | 387 |
Lifetime bounty value | 1,027,110 cr |
Highest bounty issued | 12,530 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 13,883,609 cr |
Commodities smuggled | 3,191 |
Average profit | 991,686 cr |
Highest single transaction | 2,452,320 cr |
Trading |
|
Market network | 142 |
Trading profit | 6,335,272,330 cr |
Commodities traded | 157,589 |
Average profit | 5,218,511 cr |
Highest single transaction | 772,283,788 cr |
Mining |
|
Profits from mining | 5,770,326,578 cr |
Minerals refined | 8,909 |
Materials collected | 21,723 |
Exploration |
|
Systems visited | 16,256 |
Profits from exploration | 545,181,507 cr |
Level 2 detailed scans | 19,149 |
Level 3 detailed scans | 23,367 |
Highest payout | 8,319,651 cr |
Total hyperspace distance | 672,751 ly |
Total hyperspace jumps | 22,861 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 45,863.98 ly |
Max distance from Colonia | 26,354.11 ly |
Approximate time played | 11W 6D 10H 55M |
Passengers |
|
Total bulk passengers delivered | 6,160 |
Total VIPs delivered | 95 |
Total delivered | 6,255 |
Total ejected | 11 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,723 |
Grade 1 upgrades generated | 615 |
Grade 2 upgrades generated | 257 |
Grade 3 upgrades generated | 234 |
Grade 4 upgrades generated | 280 |
Grade 5 upgrades generated | 1,337 |
Crew |
|
Crew credits earned | 1,102,549,773 cr |
Crew hired | 277 |
Crew fired | 274 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 51M 3S |
Time in fighter con role | 23M 36S |
Total credits accrued | 990,028 cr |