CMDR skip6y profile
Profile

Commander name:
Current ship:
Imperial Cutter
Member since:
26 May 2024
Distances submitted:
0
Systems visited:
2,936
Systems discovered first:
918
Balance:
2,365,868,903 Cr

Ranks
Defenceless
Collector
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 8,118,247,183 cr |
Credits spent on ships | 587,061,635 cr |
Credits spent on outfitting | 1,704,607,789 cr |
Credits spent on repairs | 10,877,638 cr |
Credits spent on fuel | 206,320 cr |
Credits spent on munitions | 369,181 cr |
Insurance claims | 20 |
Total claim costs | 92,352,039 cr |
Combat |
|
Bounties claimed | 407 |
Profit from bounties | 127,236,492 cr |
Combat bonds | 430 |
Profit from combat bonds | 1,095,264,558 cr |
Assassinations | 69 |
Profit from assassinations | 61,983,671 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 113,507 cr |
Bounties received/earned | 64 |
Lifetime bounty value | 144,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 22 |
Trading profit | 644,009,495 cr |
Commodities traded | 36,792 |
Average profit | 7,576,582 cr |
Highest single transaction | 77,774,592 cr |
Mining |
|
Profits from mining | 1,915,398,523 cr |
Minerals refined | 759 |
Materials collected | 5,036 |
Exploration |
|
Systems visited | 2,994 |
Profits from exploration | 830,581,337 cr |
Level 2 detailed scans | 14,168 |
Level 3 detailed scans | 14,168 |
Highest payout | 14,663,666 cr |
Total hyperspace distance | 183,969 ly |
Total hyperspace jumps | 3,440 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,947.03 ly |
Approximate time played | 1W 4D 23H 9M |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 68,611 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 381 |
Grade 1 upgrades generated | 88 |
Grade 2 upgrades generated | 99 |
Grade 3 upgrades generated | 101 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 34 |
Crew |
|
Crew credits earned | 651,665 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4M 30S |