CMDR Pulsephase profile
Profile

Commander name:
Current ship:
Give Them Hell! [KR2-17]
(Krait Mk II)
(Krait Mk II)
Member since:
10 Jul 2024
Distances submitted:
0
Systems visited:
767
Systems discovered first:
106

Ranks
Defenceless
Taxonomist
Federation: Petty Officer
Empire: Squire
Statistics
Balance |
|
---|---|
Current assets | 3,278,032,416 cr |
Credits spent on ships | 245,561,965 cr |
Credits spent on outfitting | 945,543,095 cr |
Credits spent on repairs | 1,245,696 cr |
Credits spent on fuel | 121,188 cr |
Credits spent on munitions | 346,175 cr |
Insurance claims | 3 |
Total claim costs | 17,154,740 cr |
Combat |
|
Bounties claimed | 196 |
Profit from bounties | 17,866,894 cr |
Combat bonds | 31 |
Profit from combat bonds | 10,400,000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 742,205 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 6,300 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 5,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 9,869 cr |
Commodities smuggled | 5 |
Average profit | 1,974 cr |
Highest single transaction | 2,569 cr |
Trading |
|
Market network | 60 |
Trading profit | 1,681,588,614 cr |
Commodities traded | 16,577 |
Average profit | 14,622,510 cr |
Highest single transaction | 332,462,976 cr |
Mining |
|
Profits from mining | 1,471,046,107 cr |
Minerals refined | 1,023 |
Materials collected | 6,117 |
Exploration |
|
Systems visited | 1,863 |
Profits from exploration | 211,348,869 cr |
Level 2 detailed scans | 8,102 |
Level 3 detailed scans | 8,099 |
Highest payout | 8,556,539 cr |
Total hyperspace distance | 127,254 ly |
Total hyperspace jumps | 2,385 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,844.50 ly |
Approximate time played | 2W 1D 1H 11M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 200 |
Total delivered | 200 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 640 |
Grade 1 upgrades generated | 110 |
Grade 2 upgrades generated | 118 |
Grade 3 upgrades generated | 106 |
Grade 4 upgrades generated | 120 |
Grade 5 upgrades generated | 186 |