CMDR CMDR Tox Nine profile
(Fer-de-Lance)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 13,059,633,040 cr |
Credits spent on ships | 626,984,434 cr |
Credits spent on outfitting | 1,027,451,843 cr |
Credits spent on repairs | 10,611,846 cr |
Credits spent on fuel | 170,661 cr |
Credits spent on munitions | 2,810,567 cr |
Insurance claims | 90 |
Total claim costs | 116,717,616 cr |
Combat |
|
Bounties claimed | 9,661 |
Profit from bounties | 394,992,654 cr |
Combat bonds | 430 |
Profit from combat bonds | 12,570,516 cr |
Assassinations | 122 |
Profit from assassinations | 55,943,017 cr |
Highest single reward | 322,725 cr |
Skimmers killed | 1,542 |
Crime |
|
Fines issued | 156 |
Lifetime fines value | 2,799,534 cr |
Bounties received/earned | 320 |
Lifetime bounty value | 149,695 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 53 |
Black market profit | 4,194,581 cr |
Commodities smuggled | 748 |
Average profit | 22,077 cr |
Highest single transaction | 569,140 cr |
Trading |
|
Market network | 349 |
Trading profit | 9,837,968,309 cr |
Commodities traded | 49,739 |
Average profit | 5,199,772 cr |
Highest single transaction | 318,696,768 cr |
Mining |
|
Profits from mining | 9,762,093,948 cr |
Minerals refined | 7,193 |
Materials collected | 21,811 |
Exploration |
|
Systems visited | 6,070 |
Profits from exploration | 291,957,067 cr |
Level 2 detailed scans | 21,981 |
Level 3 detailed scans | 13,035 |
Highest payout | 3,015,665 cr |
Total hyperspace distance | 215,577 ly |
Total hyperspace jumps | 9,074 |
Max distance from start | 25,914.65 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 17W 1H 46M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 100 |
Total delivered | 104 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 335,864 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,295 |
Grade 1 upgrades generated | 336 |
Grade 2 upgrades generated | 163 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 217 |
Grade 5 upgrades generated | 246 |
Crew |
|
Crew credits earned | 234,262,115 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 15S |