CMDR Akaoa profile
Profile

Commander name:
Current ship:
Aquila [AK-AQ1]
(Mandalay)
(Mandalay)
Member since:
26 Jan 2025
Distances submitted:
0
Systems visited:
1,549
Systems discovered first:
628
Balance:
585,015,122 Cr

Ranks
Defenceless
Geneticist
Federation: Cadet
Empire: Viscount
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 5,990,667,549 cr |
Credits spent on ships | 292,877,110 cr |
Credits spent on outfitting | 275,348,186 cr |
Credits spent on repairs | 1,192,243 cr |
Credits spent on fuel | 70,869 cr |
Credits spent on munitions | 11,569 cr |
Insurance claims | 7 |
Total claim costs | 12,234,775 cr |
Combat |
|
Bounties claimed | 90 |
Profit from bounties | 10,606,518 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 47,698 cr |
Highest single reward | 744,748 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 53,264 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 1,000 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 16 |
Trading profit | 1,709,942,420 cr |
Commodities traded | 148,113 |
Average profit | 6,428,355 cr |
Highest single transaction | 279,745,200 cr |
Mining |
|
Profits from mining | 128,984,584 cr |
Minerals refined | 1,094 |
Materials collected | 4,895 |
Exploration |
|
Systems visited | 1,545 |
Profits from exploration | 977,389,676 cr |
Level 2 detailed scans | 16,558 |
Level 3 detailed scans | 16,558 |
Highest payout | 23,606,498 cr |
Total hyperspace distance | 85,892 ly |
Total hyperspace jumps | 1,773 |
Max distance from start | 23,301.57 ly |
Approximate time played | 1W 4D 18H 48M |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 914,566 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 214 |
Grade 1 upgrades generated | 65 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 10 |