CMDR DraconasRage profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,431,413,870 cr |
Credits spent on ships | 709,345,551 cr |
Credits spent on outfitting | 1,655,115,760 cr |
Credits spent on repairs | 8,747,436 cr |
Credits spent on fuel | 505,281 cr |
Credits spent on munitions | 1,504,642 cr |
Insurance claims | 46 |
Total claim costs | 153,164,642 cr |
Combat |
|
Bounties claimed | 4,485 |
Profit from bounties | 516,738,864 cr |
Combat bonds | 475 |
Profit from combat bonds | 16,353,815 cr |
Assassinations | 21 |
Profit from assassinations | 3,351,431 cr |
Highest single reward | 563,049 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 154 |
Lifetime fines value | 396,542 cr |
Bounties received/earned | 59 |
Lifetime bounty value | 90,540 cr |
Highest bounty issued | 8,600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 2,453,405 cr |
Commodities smuggled | 134 |
Average profit | 163,560 cr |
Highest single transaction | 2,346,690 cr |
Trading |
|
Market network | 216 |
Trading profit | 1,583,826,264 cr |
Commodities traded | 110,777 |
Average profit | 1,561,959 cr |
Highest single transaction | 410,990,970 cr |
Mining |
|
Profits from mining | 1,249,203,861 cr |
Minerals refined | 1,535 |
Materials collected | 9,117 |
Exploration |
|
Systems visited | 1,893 |
Profits from exploration | 21,735,839 cr |
Level 2 detailed scans | 2,579 |
Level 3 detailed scans | 2,875 |
Highest payout | 668,686 cr |
Total hyperspace distance | 70,212 ly |
Total hyperspace jumps | 3,688 |
Max distance from start | 2,075.51 ly |
Max distance from Sol | 2,012.23 ly |
Max distance from Colonia | 23,932.89 ly |
Approximate time played | 3W 1D 7H 29M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 754 |
Total delivered | 754 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 95,222 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 833 |
Grade 1 upgrades generated | 219 |
Grade 2 upgrades generated | 227 |
Grade 3 upgrades generated | 217 |
Grade 4 upgrades generated | 117 |
Grade 5 upgrades generated | 53 |
Crew |
|
Crew credits earned | 156,469,450 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 3H 56M 33S |
Time in gunner role | 12M 54S |
Time in fighter con role | 3M 39S |
Total credits accrued | 420,000 cr |