CMDR Kevin Reilly profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 1,187,680,629 cr |
Credits spent on ships | 562,482,416 cr |
Credits spent on outfitting | 1,243,633,932 cr |
Credits spent on repairs | 5,480,951 cr |
Credits spent on fuel | 859,266 cr |
Credits spent on munitions | 276,958 cr |
Insurance claims | 11 |
Total claim costs | 15,397,832 cr |
Combat |
|
Bounties claimed | 1,538 |
Profit from bounties | 32,280,167 cr |
Combat bonds | 50 |
Profit from combat bonds | 794,400 cr |
Assassinations | 69 |
Profit from assassinations | 4,474,965 cr |
Highest single reward | 1,715,138 cr |
Skimmers killed | 68 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 74,476 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 14,335 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 1,747,949 cr |
Commodities smuggled | 695 |
Average profit | 16,185 cr |
Highest single transaction | 200,135 cr |
Trading |
|
Market network | 234 |
Trading profit | 107,714,523 cr |
Commodities traded | 71,130 |
Average profit | 117,850 cr |
Highest single transaction | 1,680,588 cr |
Mining |
|
Profits from mining | 719,051 cr |
Minerals refined | 630 |
Materials collected | 8,599 |
Exploration |
|
Systems visited | 10,803 |
Profits from exploration | 892,640,714 cr |
Level 2 detailed scans | 19,708 |
Level 3 detailed scans | 31,835 |
Highest payout | 12,572,756 cr |
Total hyperspace distance | 589,618 ly |
Total hyperspace jumps | 14,028 |
Max distance from start | 47,717.08 ly |
Max distance from Sol | 47,688.37 ly |
Max distance from Colonia | 30,094.08 ly |
Approximate time played | 8W 6D 18H 44M |
Passengers |
|
Total bulk passengers delivered | 47 |
Total VIPs delivered | 61 |
Total delivered | 108 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 514,612 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 715 |
Grade 1 upgrades generated | 216 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 142 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 153 |