CMDR Xelphos profile
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21,262,753,557 cr |
Credits spent on ships | 1,850,161,270 cr |
Credits spent on outfitting | 4,259,038,344 cr |
Credits spent on repairs | 9,218,120 cr |
Credits spent on fuel | 2,198,635 cr |
Credits spent on munitions | 927,616 cr |
Insurance claims | 46 |
Total claim costs | 43,143,183 cr |
Combat |
|
Bounties claimed | 3,186 |
Profit from bounties | 79,883,277 cr |
Combat bonds | 1,511 |
Profit from combat bonds | 19,276,141 cr |
Assassinations | 71 |
Profit from assassinations | 27,978,688 cr |
Highest single reward | 366,489 cr |
Skimmers killed | 171 |
Crime |
|
Fines issued | 2,362 |
Lifetime fines value | 1,647,019,428 cr |
Bounties received/earned | 186 |
Lifetime bounty value | 197,405 cr |
Highest bounty issued | 8,015 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,277,233,643 cr |
Commodities smuggled | 155,614 |
Average profit | 1,878,285 cr |
Highest single transaction | 2,199,744 cr |
Trading |
|
Market network | 79 |
Trading profit | 14,743,683,378 cr |
Commodities traded | 51,634 |
Average profit | 35,187,788 cr |
Highest single transaction | 855,521,280 cr |
Mining |
|
Profits from mining | 14,340,551,787 cr |
Minerals refined | 12,402 |
Materials collected | 15,919 |
Exploration |
|
Systems visited | 6,465 |
Profits from exploration | 554,822,203 cr |
Level 2 detailed scans | 18,207 |
Level 3 detailed scans | 20,262 |
Highest payout | 10,805,898 cr |
Total hyperspace distance | 385,545 ly |
Total hyperspace jumps | 9,215 |
Max distance from start | 65,547.87 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 8W 7H 4M |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,646 |
Grade 1 upgrades generated | 288 |
Grade 2 upgrades generated | 213 |
Grade 3 upgrades generated | 300 |
Grade 4 upgrades generated | 336 |
Grade 5 upgrades generated | 509 |
Crew |
|
Crew credits earned | 315,342,275 cr |
Crew hired | 8 |
Crew fired | 8 |
Multi-Crew |
|
Total time in multi-crew | 4H 34M 5S |
Time in gunner role | 25M 27S |
Time in fighter con role | 1M 25S |
Total credits accrued | 126,500 cr |