CMDR Mystifur profile
(Type-10 Defender)
Federation: Lt. Commander
Empire: Prince
Balance |
|
---|---|
Current assets | 4,901,439,431 cr |
Credits spent on ships | 984,852,304 cr |
Credits spent on outfitting | 3,133,551,448 cr |
Credits spent on repairs | 39,813,701 cr |
Credits spent on fuel | 176,446 cr |
Credits spent on munitions | 571,584 cr |
Insurance claims | 165 |
Total claim costs | 679,649,152 cr |
Combat |
|
Bounties claimed | 2,145 |
Profit from bounties | 123,877,259 cr |
Combat bonds | 158 |
Profit from combat bonds | 5,209,930 cr |
Assassinations | 65 |
Profit from assassinations | 23,632,113 cr |
Highest single reward | 660,300 cr |
Skimmers killed | 471 |
Crime |
|
Fines issued | 493 |
Lifetime fines value | 33,059,091 cr |
Bounties received/earned | 1,105 |
Lifetime bounty value | 1,016,231 cr |
Highest bounty issued | 10,595 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 31,041,292 cr |
Commodities smuggled | 3,361 |
Average profit | 240,630 cr |
Highest single transaction | 2,327,192 cr |
Trading |
|
Market network | 180 |
Trading profit | 1,483,423,810 cr |
Commodities traded | 33,921 |
Average profit | 1,507,545 cr |
Highest single transaction | 165,948,032 cr |
Mining |
|
Profits from mining | 1,416,275,043 cr |
Minerals refined | 2,036 |
Materials collected | 24,530 |
Exploration |
|
Systems visited | 6,482 |
Profits from exploration | 505,528,877 cr |
Level 2 detailed scans | 14,475 |
Level 3 detailed scans | 14,624 |
Highest payout | 15,864,163 cr |
Total hyperspace distance | 352,744 ly |
Total hyperspace jumps | 8,313 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 9W 6D 10H 3M |
Passengers |
|
Total bulk passengers delivered | 856 |
Total VIPs delivered | 3,885 |
Total delivered | 4,741 |
Total ejected | 200 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1,321,708 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,014 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 230 |
Grade 4 upgrades generated | 163 |
Grade 5 upgrades generated | 243 |
Crew |
|
Crew credits earned | 20,022,875 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 15H 1M 2S |