CMDR E Rhapsody profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 2,640,071,467 cr |
Credits spent on ships | 695,828,695 cr |
Credits spent on outfitting | 2,336,841,433 cr |
Credits spent on repairs | 8,644,404 cr |
Credits spent on fuel | 559,934 cr |
Credits spent on munitions | 3,389,008 cr |
Insurance claims | 16 |
Total claim costs | 34,334,826 cr |
Combat |
|
Bounties claimed | 1,544 |
Profit from bounties | 107,679,782 cr |
Combat bonds | 1,137 |
Profit from combat bonds | 49,375,291 cr |
Assassinations | 224 |
Profit from assassinations | 105,576,637 cr |
Highest single reward | 354,910 cr |
Skimmers killed | 84 |
Crime |
|
Fines issued | 653 |
Lifetime fines value | 3,729,361 cr |
Bounties received/earned | 525 |
Lifetime bounty value | 1,333,885 cr |
Highest bounty issued | 21,375 cr |
Smuggling |
|
Black market network | 106 |
Black market profit | 1,453,979,054 cr |
Commodities smuggled | 15,714 |
Average profit | 1,525,686 cr |
Highest single transaction | 114,718,400 cr |
Trading |
|
Market network | 208 |
Trading profit | 68,735,295 cr |
Commodities traded | 36,245 |
Average profit | 89,267 cr |
Highest single transaction | 4,250,470 cr |
Mining |
|
Profits from mining | 489,924,117 cr |
Minerals refined | 2,892 |
Materials collected | 16,088 |
Exploration |
|
Systems visited | 4,957 |
Profits from exploration | 332,327,970 cr |
Level 2 detailed scans | 10,259 |
Level 3 detailed scans | 58,295 |
Highest payout | 7,329,791 cr |
Total hyperspace distance | 209,148 ly |
Total hyperspace jumps | 8,880 |
Max distance from start | 21,947.08 ly |
Max distance from Sol | 22,016.57 ly |
Max distance from Colonia | 22,423.77 ly |
Approximate time played | 7W 3D 14H 54M |
Passengers |
|
Total bulk passengers delivered | 162 |
Total VIPs delivered | 126 |
Total delivered | 288 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 90,990 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,875 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 351 |
Grade 3 upgrades generated | 440 |
Grade 4 upgrades generated | 360 |
Grade 5 upgrades generated | 213 |
Crew |
|
Crew credits earned | 135,301,682 cr |
Crew hired | 13 |
Crew fired | 10 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 47M 13S |
Time in gunner role | 16M 56S |
Time in fighter con role | 1H 16M 7S |
Total credits accrued | 3,834,513 cr |