CMDR Sypsey profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,893,845,616 cr |
Credits spent on ships | 1,669,829,408 cr |
Credits spent on outfitting | 3,735,638,929 cr |
Credits spent on repairs | 33,384,191 cr |
Credits spent on fuel | 851,146 cr |
Credits spent on munitions | 2,755,323 cr |
Insurance claims | 78 |
Total claim costs | 268,501,227 cr |
Combat |
|
Bounties claimed | 7,656 |
Profit from bounties | 262,888,511 cr |
Combat bonds | 266 |
Profit from combat bonds | 6,814,497 cr |
Assassinations | 11 |
Profit from assassinations | 14,108,782 cr |
Highest single reward | 420,724 cr |
Skimmers killed | 68 |
Crime |
|
Fines issued | 306 |
Lifetime fines value | 579,687 cr |
Bounties received/earned | 339 |
Lifetime bounty value | 3,583,427 cr |
Highest bounty issued | 1,617,400 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 947,050 cr |
Commodities smuggled | 68 |
Average profit | 35,076 cr |
Highest single transaction | 334,300 cr |
Trading |
|
Market network | 118 |
Trading profit | 495,411,611 cr |
Commodities traded | 62,455 |
Average profit | 479,121 cr |
Highest single transaction | 18,150,400 cr |
Mining |
|
Profits from mining | 1,607,343,466 cr |
Minerals refined | 1,026 |
Materials collected | 21,598 |
Exploration |
|
Systems visited | 8,277 |
Profits from exploration | 1,212,401,678 cr |
Level 2 detailed scans | 30,669 |
Level 3 detailed scans | 45,201 |
Highest payout | 21,909,336 cr |
Total hyperspace distance | 516,098 ly |
Total hyperspace jumps | 12,500 |
Max distance from start | 26,866.84 ly |
Max distance from Sol | 26,921.21 ly |
Max distance from Colonia | 25,018.79 ly |
Approximate time played | 17W 1D 17H 2M |
Passengers |
|
Total bulk passengers delivered | 2,474 |
Total VIPs delivered | 4,235 |
Total delivered | 6,709 |
Total ejected | 238 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 62,458 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 1,358 |
Grade 1 upgrades generated | 195 |
Grade 2 upgrades generated | 181 |
Grade 3 upgrades generated | 295 |
Grade 4 upgrades generated | 238 |
Grade 5 upgrades generated | 449 |
Crew |
|
Crew credits earned | 1,482,063,329 cr |
Crew hired | 38 |
Crew fired | 36 |
Multi-Crew |
|
Total time in multi-crew | 26M 3S |
Time in gunner role | 11M 21S |
Time in fighter con role | 6M 15S |
Total credits accrued | 508,761 cr |