CMDR Zymurgist profile
(Python)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 3,428,783,206 cr |
Credits spent on ships | 157,908,827 cr |
Credits spent on outfitting | 251,819,743 cr |
Credits spent on repairs | 2,100,620 cr |
Credits spent on fuel | 61,504 cr |
Credits spent on munitions | 51,216 cr |
Insurance claims | 3 |
Total claim costs | 11,249,673 cr |
Combat |
|
Bounties claimed | 28 |
Profit from bounties | 555,014 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 113,660 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 1,700 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 162,581 cr |
Commodities smuggled | 24 |
Average profit | 32,516 cr |
Highest single transaction | 120,080 cr |
Trading |
|
Market network | 92 |
Trading profit | 104,906,704 cr |
Commodities traded | 17,037 |
Average profit | 494,843 cr |
Highest single transaction | 12,753,984 cr |
Mining |
|
Profits from mining | 10,075,254 cr |
Minerals refined | 1,572 |
Materials collected | 5,259 |
Exploration |
|
Systems visited | 4,155 |
Profits from exploration | 817,137,477 cr |
Level 2 detailed scans | 15,954 |
Level 3 detailed scans | 16,480 |
Highest payout | 12,394,651 cr |
Total hyperspace distance | 227,359 ly |
Total hyperspace jumps | 4,430 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 2D 11H 55M |
Passengers |
|
Total bulk passengers delivered | 98 |
Total VIPs delivered | 10 |
Total delivered | 108 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19,180 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 104 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 23 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 17,249,544 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 9M 56S |
Time in gunner role | 10H 52M 7S |
Total credits accrued | 2,018,271 cr |
Total fines accrued | 716,327 cr |