CMDR T1Jafo profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 51,031,451,829 cr |
Credits spent on ships | 1,895,654,126 cr |
Credits spent on outfitting | 8,217,666,694 cr |
Credits spent on repairs | 122,124,915 cr |
Credits spent on fuel | 3,554,438 cr |
Credits spent on munitions | 11,734,480 cr |
Insurance claims | 335 |
Total claim costs | 1,172,603,815 cr |
Combat |
|
Bounties claimed | 28,315 |
Profit from bounties | 2,430,524,797 cr |
Combat bonds | 7,088 |
Profit from combat bonds | 326,438,016 cr |
Assassinations | 241 |
Profit from assassinations | 263,434,351 cr |
Highest single reward | 1,239,467 cr |
Skimmers killed | 1,772 |
Crime |
|
Fines issued | 1,732 |
Lifetime fines value | 30,221,411 cr |
Bounties received/earned | 3,193 |
Lifetime bounty value | 335,130,345 cr |
Highest bounty issued | 1,515,700 cr |
Smuggling |
|
Black market network | 168 |
Black market profit | 397,069,328 cr |
Commodities smuggled | 12,694 |
Average profit | 1,093,855 cr |
Highest single transaction | 54,360,999 cr |
Trading |
|
Market network | 818 |
Trading profit | 18,126,546,326 cr |
Commodities traded | 446,303 |
Average profit | 3,728,975 cr |
Highest single transaction | 1,176,341,760 cr |
Mining |
|
Profits from mining | 15,163,545,512 cr |
Minerals refined | 13,539 |
Materials collected | 46,382 |
Exploration |
|
Systems visited | 14,335 |
Profits from exploration | 2,097,430,188 cr |
Level 2 detailed scans | 32,382 |
Level 3 detailed scans | 63,684 |
Highest payout | 17,880,197 cr |
Total hyperspace distance | 745,215 ly |
Total hyperspace jumps | 31,501 |
Max distance from start | 32,786.19 ly |
Max distance from Sol | 32,857.02 ly |
Max distance from Colonia | 31,066.07 ly |
Approximate time played | 69W 3D 23H 58M |
Passengers |
|
Total bulk passengers delivered | 9,988 |
Total VIPs delivered | 3,932 |
Total delivered | 13,920 |
Total ejected | 981 |
Search and Rescue |
|
Total items rescued | 134 |
Total profit | 1,706,962 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 4,034 |
Grade 1 upgrades generated | 412 |
Grade 2 upgrades generated | 414 |
Grade 3 upgrades generated | 689 |
Grade 4 upgrades generated | 857 |
Grade 5 upgrades generated | 1,662 |
Crew |
|
Crew credits earned | 5,024,889,813 cr |
Crew hired | 39 |
Crew fired | 24 |
Crew lost | 25 |
Multi-Crew |
|
Total time in multi-crew | 8H 45M 33S |
Time in gunner role | 35M 12S |
Total credits accrued | 216,715 cr |