Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 23,148,579,919 cr |
Credits spent on ships | 1,793,013,613 cr |
Credits spent on outfitting | 7,195,757,181 cr |
Credits spent on repairs | 108,969,507 cr |
Credits spent on fuel | 1,035,433 cr |
Credits spent on munitions | 3,531,616 cr |
Insurance claims | 95 |
Total claim costs | 363,387,499 cr |
Combat |
|
Bounties claimed | 18,830 |
Profit from bounties | 2,171,041,961 cr |
Combat bonds | 774 |
Profit from combat bonds | 31,659,068 cr |
Assassinations | 24 |
Profit from assassinations | 13,631,634 cr |
Highest single reward | 741,075 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 370 |
Lifetime fines value | 1,254,610 cr |
Bounties received/earned | 486 |
Lifetime bounty value | 404,265 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 5,835,247 cr |
Commodities smuggled | 1,614 |
Average profit | 194,508 cr |
Highest single transaction | 854,754 cr |
Trading |
|
Market network | 149 |
Trading profit | 427,351,989 cr |
Commodities traded | 39,360 |
Average profit | 370,322 cr |
Highest single transaction | 391,580,310 cr |
Mining |
|
Profits from mining | 1,002,876,786 cr |
Minerals refined | 7,278 |
Materials collected | 126,612 |
Exploration |
|
Systems visited | 59,306 |
Profits from exploration | 34,900,677,753 cr |
Level 2 detailed scans | 371,473 |
Level 3 detailed scans | 402,446 |
Highest payout | 71,240,907 cr |
Total hyperspace distance | 5,508,750 ly |
Total hyperspace jumps | 66,182 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,341.73 ly |
Approximate time played | 36W 3D 17H 11M |
Passengers |
|
Total bulk passengers delivered | 13,597 |
Total VIPs delivered | 5,470 |
Total delivered | 19,067 |
Total ejected | 58 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 394,203 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7,762 |
Grade 1 upgrades generated | 864 |
Grade 2 upgrades generated | 689 |
Grade 3 upgrades generated | 1,392 |
Grade 4 upgrades generated | 1,456 |
Grade 5 upgrades generated | 3,361 |
Crew |
|
Crew credits earned | 2,006,993,251 cr |
Crew hired | 20 |
Crew fired | 15 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1W 4H 26M 55S |
Time in fighter con role | 1H 14M 11S |
Total credits accrued | 3,627,337 cr |