Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 25,209,325,730 cr |
Credits spent on ships | 1,249,584,734 cr |
Credits spent on outfitting | 6,461,414,959 cr |
Credits spent on repairs | 57,760,635 cr |
Credits spent on fuel | 2,351,482 cr |
Credits spent on munitions | 2,414,109 cr |
Insurance claims | 35 |
Total claim costs | 315,583,570 cr |
Combat |
|
Bounties claimed | 4,795 |
Profit from bounties | 163,040,143 cr |
Combat bonds | 2,723 |
Profit from combat bonds | 82,480,842 cr |
Assassinations | 461 |
Profit from assassinations | 35,722,201 cr |
Highest single reward | 483,092 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 1,065 |
Lifetime fines value | 6,213,492 cr |
Bounties received/earned | 2,986 |
Lifetime bounty value | 8,847,515 cr |
Highest bounty issued | 18,000 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 2,081,631,991 cr |
Commodities smuggled | 77,370 |
Average profit | 1,058,278 cr |
Highest single transaction | 50,922,108 cr |
Trading |
|
Market network | 157 |
Trading profit | 1,433,889,259 cr |
Commodities traded | 983,438 |
Average profit | 174,227 cr |
Highest single transaction | 4,348,243 cr |
Mining |
|
Profits from mining | 414,365,809 cr |
Minerals refined | 34,157 |
Materials collected | 10,310 |
Exploration |
|
Systems visited | 80,815 |
Profits from exploration | 17,416,179,953 cr |
Level 2 detailed scans | 1,205 |
Level 3 detailed scans | 972,744 |
Highest payout | 21,016,533 cr |
Total hyperspace distance | 1,756,208 ly |
Total hyperspace jumps | 91,571 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 23W 2D 2H 17M |
Passengers |
|
Total bulk passengers delivered | 82 |
Total VIPs delivered | 3,044 |
Total delivered | 3,126 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 299,870 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 623 |
Grade 1 upgrades generated | 266 |
Grade 2 upgrades generated | 58 |
Grade 3 upgrades generated | 103 |
Grade 4 upgrades generated | 75 |
Grade 5 upgrades generated | 121 |
Crew |
|
Crew credits earned | 99,564,191 cr |
Crew hired | 3 |
Crew fired | 3 |