CMDR Austifoxx profile

(Beluga Liner)

Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 1,056,173,247 cr |
Credits spent on ships | 1,167,765,820 cr |
Credits spent on outfitting | 1,457,381,423 cr |
Credits spent on repairs | 13,588,104 cr |
Credits spent on fuel | 211,979 cr |
Credits spent on munitions | 232,983 cr |
Insurance claims | 43 |
Total claim costs | 194,116,813 cr |
Combat |
|
Bounties claimed | 773 |
Profit from bounties | 19,831,900 cr |
Combat bonds | 317 |
Profit from combat bonds | 9,445,427 cr |
Assassinations | 15 |
Profit from assassinations | 555,949 cr |
Highest single reward | 85,880 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 498,860 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 38,345 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 587,359 cr |
Commodities smuggled | 232 |
Average profit | 53,396 cr |
Highest single transaction | 217,551 cr |
Trading |
|
Market network | 43 |
Trading profit | 37,060,185 cr |
Commodities traded | 62,156 |
Average profit | 157,035 cr |
Highest single transaction | 1,959,216 cr |
Mining |
|
Profits from mining | 337,386 cr |
Minerals refined | 113 |
Materials collected | 2,420 |
Exploration |
|
Systems visited | 21,557 |
Profits from exploration | 675,010,086 cr |
Level 2 detailed scans | 214 |
Level 3 detailed scans | 76,958 |
Highest payout | 2,803,908 cr |
Total hyperspace distance | 867,171 ly |
Total hyperspace jumps | 22,851 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 2D 12H 17M |
Passengers |
|
Total bulk passengers delivered | 719 |
Total VIPs delivered | 467 |
Total delivered | 1,186 |
Total ejected | 142 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 97 |
Grade 1 upgrades generated | 58 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 13,599,961 cr |
Crew hired | 19 |
Crew fired | 10 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 3H 57M 30S |
Time in gunner role | 2S |