CMDR UfonLN profile
(Python)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 3,326,806,611 cr |
Credits spent on ships | 668,362,917 cr |
Credits spent on outfitting | 1,831,585,959 cr |
Credits spent on repairs | 18,321,102 cr |
Credits spent on fuel | 173,927 cr |
Credits spent on munitions | 6,040,515 cr |
Insurance claims | 39 |
Total claim costs | 111,134,665 cr |
Combat |
|
Bounties claimed | 5,656 |
Profit from bounties | 291,166,040 cr |
Combat bonds | 4,425 |
Profit from combat bonds | 125,533,913 cr |
Assassinations | 44 |
Profit from assassinations | 34,550,488 cr |
Highest single reward | 688,014 cr |
Skimmers killed | 301 |
Crime |
|
Fines issued | 227 |
Lifetime fines value | 768,003 cr |
Bounties received/earned | 1,379 |
Lifetime bounty value | 5,757,435 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1,173,068 cr |
Commodities smuggled | 329 |
Average profit | 16,758 cr |
Highest single transaction | 411,813 cr |
Trading |
|
Market network | 161 |
Trading profit | 1,037,269,536 cr |
Commodities traded | 29,879 |
Average profit | 1,118,953 cr |
Highest single transaction | 209,126,484 cr |
Mining |
|
Profits from mining | 988,281,749 cr |
Minerals refined | 1,484 |
Materials collected | 25,405 |
Exploration |
|
Systems visited | 6,639 |
Profits from exploration | 279,255,738 cr |
Level 2 detailed scans | 3,671 |
Level 3 detailed scans | 68,237 |
Highest payout | 8,619,277 cr |
Total hyperspace distance | 269,071 ly |
Total hyperspace jumps | 10,825 |
Max distance from start | 12,096.13 ly |
Max distance from Sol | 12,095.89 ly |
Max distance from Colonia | 27,267.84 ly |
Approximate time played | 10W 21H 2M |
Passengers |
|
Total bulk passengers delivered | 4,554 |
Total VIPs delivered | 811 |
Total delivered | 5,365 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 405,238 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,375 |
Grade 1 upgrades generated | 323 |
Grade 2 upgrades generated | 237 |
Grade 3 upgrades generated | 523 |
Grade 4 upgrades generated | 492 |
Grade 5 upgrades generated | 800 |
Crew |
|
Crew credits earned | 439,218,902 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 46M 52S |