CMDR phantomiald profile
(Type-9 Heavy)
Federation: Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 3,550,839,125 cr |
Credits spent on ships | 772,440,433 cr |
Credits spent on outfitting | 2,351,305,986 cr |
Credits spent on repairs | 10,582,077 cr |
Credits spent on fuel | 408,334 cr |
Credits spent on munitions | 615,219 cr |
Insurance claims | 25 |
Total claim costs | 227,205,662 cr |
Combat |
|
Bounties claimed | 694 |
Profit from bounties | 32,662,050 cr |
Combat bonds | 9 |
Profit from combat bonds | 387,545 cr |
Assassinations | 46 |
Profit from assassinations | 14,270,673 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 99 |
Crime |
|
Fines issued | 139 |
Lifetime fines value | 1,316,484 cr |
Bounties received/earned | 232 |
Lifetime bounty value | 282,100 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 2,364,675 cr |
Commodities smuggled | 1,133 |
Average profit | 32,393 cr |
Highest single transaction | 712,320 cr |
Trading |
|
Market network | 333 |
Trading profit | 1,452,831,170 cr |
Commodities traded | 294,293 |
Average profit | 1,120,147 cr |
Highest single transaction | 33,854,208 cr |
Mining |
|
Profits from mining | 217,609,853 cr |
Minerals refined | 520 |
Materials collected | 21,710 |
Exploration |
|
Systems visited | 10,752 |
Profits from exploration | 240,692,215 cr |
Level 2 detailed scans | 15,492 |
Level 3 detailed scans | 15,192 |
Highest payout | 2,078,839 cr |
Total hyperspace distance | 359,366 ly |
Total hyperspace jumps | 16,662 |
Max distance from start | 22,482.71 ly |
Max distance from Sol | 15,918.82 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 23W 21H 15M |
Passengers |
|
Total bulk passengers delivered | 931 |
Total VIPs delivered | 2,520 |
Total delivered | 3,451 |
Total ejected | 59 |
Search and Rescue |
|
Total items rescued | 201 |
Total profit | 3,001,059 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 958 |
Grade 1 upgrades generated | 150 |
Grade 2 upgrades generated | 150 |
Grade 3 upgrades generated | 193 |
Grade 4 upgrades generated | 203 |
Grade 5 upgrades generated | 262 |
Crew |
|
Crew credits earned | 396,476,513 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 39M 51S |