CMDR Stiffhanger profile
(Dolphin)
Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 6,837,638,119 cr |
Credits spent on ships | 785,995,251 cr |
Credits spent on outfitting | 2,163,405,024 cr |
Credits spent on repairs | 17,278,267 cr |
Credits spent on fuel | 1,843,418 cr |
Credits spent on munitions | 2,380,133 cr |
Insurance claims | 22 |
Total claim costs | 41,493,604 cr |
Combat |
|
Bounties claimed | 2,452 |
Profit from bounties | 117,081,995 cr |
Combat bonds | 472 |
Profit from combat bonds | 24,010,575 cr |
Assassinations | 106 |
Profit from assassinations | 75,558,254 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 436 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 1,502,221 cr |
Bounties received/earned | 500 |
Lifetime bounty value | 699,650 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 56 |
Black market profit | 2,005,635 cr |
Commodities smuggled | 910 |
Average profit | 19,285 cr |
Highest single transaction | 255,294 cr |
Trading |
|
Market network | 1,248 |
Trading profit | 598,748,139 cr |
Commodities traded | 280,268 |
Average profit | 105,432 cr |
Highest single transaction | 14,257,040 cr |
Mining |
|
Profits from mining | 161,047,326 cr |
Minerals refined | 4,081 |
Materials collected | 55,516 |
Exploration |
|
Systems visited | 13,577 |
Profits from exploration | 2,832,394,763 cr |
Level 2 detailed scans | 109,883 |
Level 3 detailed scans | 157,811 |
Highest payout | 16,704,445 cr |
Total hyperspace distance | 595,254 ly |
Total hyperspace jumps | 25,661 |
Max distance from start | 28,247.42 ly |
Max distance from Sol | 26,981.62 ly |
Max distance from Colonia | 41,553.48 ly |
Approximate time played | 36W 2D 11H 24M |
Passengers |
|
Total bulk passengers delivered | 4,535 |
Total VIPs delivered | 1,061 |
Total delivered | 5,596 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 183 |
Total profit | 3,768,720 cr |
Total rescue transactions | 105 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,587 |
Grade 1 upgrades generated | 621 |
Grade 2 upgrades generated | 605 |
Grade 3 upgrades generated | 1,051 |
Grade 4 upgrades generated | 1,133 |
Grade 5 upgrades generated | 2,177 |
Crew |
|
Crew credits earned | 6,752,468 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |