CMDR MasterPyro46 profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,432,244,894 cr |
Credits spent on ships | 1,582,462,750 cr |
Credits spent on outfitting | 4,025,557,514 cr |
Credits spent on repairs | 51,892,998 cr |
Credits spent on fuel | 569,597 cr |
Credits spent on munitions | 2,458,392 cr |
Insurance claims | 173 |
Total claim costs | 747,074,817 cr |
Combat |
|
Bounties claimed | 1,844 |
Profit from bounties | 112,849,573 cr |
Combat bonds | 1,747 |
Profit from combat bonds | 68,170,875 cr |
Assassinations | 11 |
Profit from assassinations | 11,244,719 cr |
Highest single reward | 597,742 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 702 |
Lifetime fines value | 3,172,358 cr |
Bounties received/earned | 543 |
Lifetime bounty value | 1,588,165 cr |
Highest bounty issued | 12,380 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 14,366,045 cr |
Commodities smuggled | 228 |
Average profit | 756,108 cr |
Highest single transaction | 3,576,936 cr |
Trading |
|
Market network | 54 |
Trading profit | 212,087,731 cr |
Commodities traded | 8,258 |
Average profit | 2,305,301 cr |
Highest single transaction | 175,908,166 cr |
Mining |
|
Profits from mining | 192,976,306 cr |
Minerals refined | 713 |
Materials collected | 14,921 |
Exploration |
|
Systems visited | 11,251 |
Profits from exploration | 396,766,650 cr |
Level 2 detailed scans | 5,685 |
Level 3 detailed scans | 6,479 |
Highest payout | 12,395,426 cr |
Total hyperspace distance | 659,264 ly |
Total hyperspace jumps | 13,782 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 3D 19H 54M |
Passengers |
|
Total bulk passengers delivered | 2,178 |
Total VIPs delivered | 3,431 |
Total delivered | 5,609 |
Total ejected | 62 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,528 |
Grade 1 upgrades generated | 379 |
Grade 2 upgrades generated | 249 |
Grade 3 upgrades generated | 353 |
Grade 4 upgrades generated | 277 |
Grade 5 upgrades generated | 270 |
Crew |
|
Crew credits earned | 89,223,721 cr |
Crew hired | 14 |
Crew fired | 5 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 9H 55M 45S |
Time in gunner role | 15S |
Time in fighter con role | 6M 51S |